I have two (hopefully simple) questions. I am using the Sonic 2 2007 Xenowhirl disassembly. 1. I redrew the ring sprites to use only Sonic's palette using Flex2. The only problem is that rings in the level continue to use palette line 1 (instead of 0). Dropped rings, and rings spawned with debug mode all appear correctly, however. 2. How would I go about adding water to another level in Sonic 2? I was able to do it with the GitHub disassembly (somewhat) but, I'm not sure how to begin here. Help is appreciated.