GameTap, Cup Noodles, and Bitter Tears (32X)

Discussion in 'Showroom' started by Ollie_Ollie_TechDeck, Sep 27, 2024.

  1. Ollie_Ollie_TechDeck

    Ollie_Ollie_TechDeck Newcomer Member

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    GameTap, Cup Noodles, and Bitter Tears
    By Team Steazy



    At long last, the follow up to 2019's GameTap Pro Gamer 6 is finally here! With the power of the Sega 32X, Knuckles’ Chaotix, and Sonic 3, this hack features RPG elements, nods to early 2010’s creepypasta culture, and a loose retelling of Ollie_Ollie_TechDeck's life story leading up to this hack. We promise that this hack will deliver a rock solid experience like you’ve never seen on the 32X before!

    NOTICE: This entry contains material that is best suited for mature audiences, including blood and violence. Play at your discretion.

    SHC2024 Entry Link


    Project Lead
    Ollie_Ollie_TechDeck
    Art
    JunkDrives0, Foda-se
    Music
    Foda-se, Ollie_Ollie_TechDeck
    Programming
    Foda-se
    RPG Maker Tiles
    Asato, Ayene-chan, com-show, GrandmaDeb, Hydrasis, Milkian, mlogan, painhurt, Popnfizzle, whtdragon, alberttov, Autofire, Rhino, flammingcorn
    Art taken from
    Sonic Mania, RPG Maker, Splatterhouse 2, Sonic 2 (Simon Wai), Scary Maze Game, Ao Oni, DOOM, Silent Hill, Majora's Mask, Chaotix, Slender: The Eight Pages, Castlevania: Bloodlines, Charles O'Rear
    Original music from
    The Room, Green Day, Twin Tribes, Vera Lynn, Lebanon Hanover, The Birthday Massacre, Switchblade Symphony, Slayer, Nine Inch Nails, Kraftwerk, The Cure
    Green Hill Good Future remix
    Jarel Jones, conversion by LuigiXHero
    Sound effects taken from
    AOL Instant Messenger, Majora's Mask, GameTap, The Ring, Wii, Tech Deck Dudes, Yu-Gi-Oh, Ace Attorney, JoJo's Bizarre Adventure

    [​IMG] [​IMG] [​IMG]
    [​IMG] [​IMG] [​IMG]

    Also, this hack works on real hardware!
    [​IMG] [​IMG]
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    [​IMG] [​IMG]
     
    Last edited: Sep 28, 2024
  2. Ollie_Ollie_TechDeck

    Ollie_Ollie_TechDeck Newcomer Member

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    IT'S HERE!

    Come check it out! My team and I have worked very hard to bring out my vision to the world. This really has been the greatest piece of art I have ever produced!!! I would like to thank Foda-se for their amazing programming work, and JunkDrives0 for their awesome contributions to some of the graphics! My vision could not have been realized without them!

    Also, I have made a playlist for the soundtrack, if you are interested.
     
    Last edited: Sep 28, 2024
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  3. Ollie_Ollie_TechDeck

    Ollie_Ollie_TechDeck Newcomer Member

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    Yes, I am aware of the difficulty of the maze. I didn't have enough time to polish it the way I wanted to, so I am sorry about that. I may make a post-contest release to address this, but for now, here are some tips:
    • You cannot get caught in corners, you can use this to get out of dead ends.
    • The decor is placed in a way to subtlely point you in the right direction.
    • Keeping one guy on screen will prevent them from teleporting off screen.
     
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  4. Ollie_Ollie_TechDeck

    Ollie_Ollie_TechDeck Newcomer Member

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    Last edited: Oct 7, 2024
  5. Devon

    Devon Do not contact me. Member

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    1,482
    Hello, everyone. I have a secret to share.

    I am "Foda-se". I am that "mystery" programmer for this project... though, if you have been paying attention to my posts in the past year, that probably is already obvious.

    There might be more to share soon...
     
  6. Ollie_Ollie_TechDeck

    Ollie_Ollie_TechDeck Newcomer Member

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    I can confirm...
     
  7. Ollie_Ollie_TechDeck

    Ollie_Ollie_TechDeck Newcomer Member

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  8. Ollie_Ollie_TechDeck

    Ollie_Ollie_TechDeck Newcomer Member

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    From _HaHaHyena ("Ollie_Ollie_TechDeck"):
    From JunkDrives0:
    From @Devon ("Foda-se"):
    This is the end of the journey for Ollie_Ollie_TechDeck. I hope those who were following along enjoyed the ride. However, the three of us are not done working together. We may have something in store for the future... that's not a ROM hack.

    [​IMG]

    Also, for those who care, here's additional context to the overall story.
    [​IMG]
     
    Last edited: Oct 14, 2024
  9. Crimson Neo

    Crimson Neo I changed a lot. Member

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    510
    Location:
    Where I didn't wanted to be.
    It was really a weird and fun ride. Best of luck of yours future projects!
     
    Devon likes this.
  10. Ollie_Ollie_TechDeck

    Ollie_Ollie_TechDeck Newcomer Member

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    [​IMG] [​IMG] [​IMG]
    [​IMG] [​IMG] [​IMG]

    I'd like to thank the judges and the community again for the trophies, and giving our hack a chance.
     
  11. Ollie_Ollie_TechDeck

    Ollie_Ollie_TechDeck Newcomer Member

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    Surprise! We are releasing the source code!

    It should be noted that towards the end of development, we were beginning to crunch. As such, there will be chunks of code that are outright sloppy (particularly in regards to RPG mode cutscenes and NPC movement). Keep that in mind if you choose to look through the code.

    Also, provided in the "assets" folder is the script for Aseprite used for loading and saving 32X-specific sprites and palettes, alongside the original project files for the sprites.

    We are also releasing the source code to the original GameTap Pro Gamer 6, and a previously unreleased RSDKv4 remake of it!

    We hope you enjoy this!
     
    Last edited: Apr 26, 2025
  12. Ollie_Ollie_TechDeck

    Ollie_Ollie_TechDeck Newcomer Member

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    v1.1
    • Fixed health meter appearing behind some graphics
    • Fixed spin tunnels not making the player spin
    • Fixed being able to jump over the Blockbuster
    • Fixed gender on Jessicka's post in the Sonic CulT flashback
    • Sadako's attacks get slightly faster and faster the more times you hit her
    • Reduced hit count in Majora fight from 8 to 6
    • Majora's veins home in on the player instead of just randomly picking a spot
    • Added a couple of sound effects for the vein that lunges into the ground and wiggles
    • Added background eyes from flesh stage into the background of the Majora fight
    • Reduced hit count in Slenderman fight from 8 to 6
    • Slenderman's fists move slightly faster and faster the more times you hit him
    • Simplified hospital hallway layout
    • Added chase music whenever Ao Oni is nearby
    • Changed Ao Oni's sprites to the actual default sprites
    • Fixed droning sound being stopped if Ao Oni catches you
    • Toad's movement get slightly faster and faster the more times you hit him
    • Added voice clip of Toad when he gets hit
    • Fixed the same button being chosen sequentially in the final boss
    • Added music to prison ending
     
    Last edited: Apr 26, 2025