General Screenshot/Movie Thread

Discussion in 'Showroom' started by redhotsonic, Jul 2, 2015.

  1. Matt

    Matt Active Member Member

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    It's been a while, but I'm back with a gorgeous Sega screen i made for an hack.
    Version 1-221119-120622.png
     
  2. NaylenFresh

    NaylenFresh I live under a rock Member

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    Thats quite nice not going To lie, some improvements can be made like credits at the bottom right of screen saying your name then 2022 or 2023 depending what you're aiming for what year to come out, another improvement can be the background, you can change the background to make not so default in sonic 1 but you might want to separate the title screen and green hill art so you can do anything with the background.
     
  3. Dark Shamil Khan

    Dark Shamil Khan TASer lol Member

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    I'll try to see if I can like make a separate title screen art(BG) if I have ever got the chance. But yeah. I can't get the credits thing at the bottom because I don't want to =P.
    Anyhow, thanks. I appreciate it!
     
  4. NaylenFresh

    NaylenFresh I live under a rock Member

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    There is a guide about separate title screens on sonic retro, here's the link to it.
    SCHG How-to:Make an Alternative Title Screen - Sonic Retro
     
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  5. Dark Shamil Khan

    Dark Shamil Khan TASer lol Member

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    Yeah I've used that guide for my S1 Title Screen emblem thingy.
     
  6. Nik Pi

    Nik Pi Well-Known Member Member

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    Continue port some beta things to final Sonic 2 :p
    Title Screen sprites by Pacca The Satyr
    s2built_000.png
    s2built_001.png
    s2built_002.png
     
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  7. NaylenFresh

    NaylenFresh I live under a rock Member

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  8. Nik Pi

    Nik Pi Well-Known Member Member

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    Thanks)
    I use a github disassembly of Sonic 2, and Sonic 2 Simon Wai beta. For sprite porting/editing I use SonMapEd
     
  9. NaylenFresh

    NaylenFresh I live under a rock Member

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    welp this sucks for my own sonic 2 beta port's below (I'm guessing the PLC's got removed) but it didn't originally look like this it just chunk's that had no Collison but then I discovered that there are actually chunks that are just random blocks.
    blastem_20221123_161314.png
     
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  10. Nik Pi

    Nik Pi Well-Known Member Member

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    Are you sure, that you edit graphics/PLC/another stuff pointers?
     
  11. NaylenFresh

    NaylenFresh I live under a rock Member

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    well I used level converter and tbh, now I think of it, it doesn't do a great job at porting levels not goanna lie. I Tried editing its code for PLC's and all that stuff to see if that would work but it would just make it worse.
     
  12. Nik Pi

    Nik Pi Well-Known Member Member

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    This is piece of unuseful code, imo. I had used it for porting GHZ 1 in S3, but it doesn't work!
    Btw, you can use files from s2 beta in final disasm. You just need to compress blocks (16x16, or something)
     
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  13. NaylenFresh

    NaylenFresh I live under a rock Member

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    This isn't related to sonic hacking but rather me trying to record a video on real hardware :/
    let's say it didn't turn out well, it had a 2 second controller delay which is why I'm all over the place in the video.
     
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  14. JGamer2151

    JGamer2151 Happy Snake Year Y'all Member

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    So I just watched the footage you recorded from real hardware, and I must say, it does look awful. I do agree with you that this didn’t turn out too well in the end, with the picture continuously bouncing back and forth and the colors being nonexistent, leaving a black-and-white image (I do know that this is a modded Asian Mega Drive that supports NTSC-U signals, but I think the region switch is not set to US NTSC? I’m not too sure about that).

    Not trying to bash you or anything, but I’ve seen a lot worse when it comes to capturing video footage from real hardware, and this might be the one on my list. Sorry about that, but you can do better.

    EDIT: I might repeat myself from what I’ve said earlier, but as I rewatched the footage, judging by the slightly lower-pitched audio and black-and-white video with picture bouncing, I think the region is still set to PAL/SECAM mode (or NTSC-J mode, rather?) and not NTSC-U mode. Maybe set the switch to NTSC-U (if you have a region switch, which I don’t think you have)?
     
    Last edited: Nov 23, 2022
  15. NaylenFresh

    NaylenFresh I live under a rock Member

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    very bizarre but it is set To US NTSC which is interesting. also, I only have a Roxio game capture Pro HD And a Scrart to HDMI Converter Scaler that i bought from Amazon. And no, I don't have a region switch i have to actually go in the mega drive and mess around with the JP Signals to be PAL Which I'm not really going to do since it takes time, and I don't want to break stuff so that's my response.
    Yes, it is NTSC-U Which is weird in my opinion.
    EDIT: Now my only options are to replace the PAL Region colour chip with an NTSC Colour Chip to get colour by resoldering or buy a NTSC Region Mega drive (NTSC Mega drives are rare in my region which is why I had to go with PAL)
     
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  16. NaylenFresh

    NaylenFresh I live under a rock Member

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    What's a good name for a project to work on?
    clue: its level designs are going to be stunning.
    Because I can't think of any :/
     
    Last edited: Nov 24, 2022
  17. RobiWanKenobi

    RobiWanKenobi The one with the dog Member

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    Hard to do without any images to reference from. If you show some good screenshots and or gameplay, that would help create a better name.
     
  18. NaylenFresh

    NaylenFresh I live under a rock Member

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    issue is I've just started the project plus it's quite messy on the title screen because well VRAM Being Clamed Up in one little space.
    blastem_20221124_165722.png
     
  19. Nik Pi

    Nik Pi Well-Known Member Member

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    s2built_004.png
    s2built_003.png

    Thanks to E-122-Psi for SSZ graphics, and Pacca the Satyr for MTZ bg, looking like concept art :)
     
    Last edited: Dec 1, 2022
  20. Professor Neo

    Professor Neo Well-Known Member Member

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    Howdy folks! After so many years of inactivity on Sonic hacking (although I regularly browse here just to observe other hacks in progress), I'm back in my element again, playing around with special stages... I wanted to put a modern artistic spin on S1...

    Results screen (Failure)
    "SPECIAL STAGE" just looked a little too plain to me
    s1built040.jpg

    Results screen (Collected emerald)
    The letters are in gold to indicate success

    However, this same result pops up when you fail a stage with a Chaos Emerald currently in possession... What can I do to get it to load "SPECIAL STAGE" when failing at any time, even with emeralds in possession?
    s1built041.jpg

    Results screen (All emeralds collected)
    The letters are in gold to indicate success
    s1built042.jpg
    The title cards are a little spaced, but I can fix that... And I really want to get rid of that oval...

    New special stage art (I may scrap the background and replace it with something entirely new)
    s1built043.jpg s1built044.jpg s1built045.jpg

    What do y'all think of my art, especially the Chaos Emeralds?