Random hack/Mini project thread

Discussion in 'Showroom' started by DanielHall, May 24, 2010.

  1. TheInvisibleSun

    TheInvisibleSun Visible Member

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    Yes, unless you are near a signpost or at a boss. It does something a bit...different during Sky Chase.
     
    Last edited: Jun 10, 2021
  2. badnest

    badnest Newcomer Member

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    This is not entirely true. NTSC signals (and PAL-M, for that matter) are made up of 525 interlaced lines. Some of those are used for blanking and whatelse, but there's still 480 lines left for video.

    What happens is that analog TVs don't have pixels, they just draw scanlines from left to right at whichever point on the screen they want to, basically (contrary to popular belief, scanlines are the drawn lines, not the black lines inbetween). Depending on power fluctuations, those scanlines could be drawn further or closer apart from each other, resulting in increased or decreased vertical picture size. To prevent you from seeing the end of the picture if the height temporarily decreased slightly, TV manufactures calibrated the sets so only around 448 lines were seen onscreen, while the rest is drawn outside of the CRT's visible area (overscan).

    Console manufacturers used a technique that, to simplify, turned the 480 lines at 60 half frames per second video signal into 240 lines at 60 full frames per second. But since only 224 lines would be visible on most TVs, most video games consoles up to the 2000s only had an active video resolution of 224/448 lines because anything more would be a waste of resources.

    If you manually decrease the width on a NTSC TV, you'd see the overscanned lines without any problem back when 4:3 TV broadcasts were a thing. I believe you'd also see a Mega Drive drawing all the 240 lines, but it only draws a single color on the other lines besides the main 224. Kinda like how it normally looks on a PAL system/TV.
     
    Last edited: Jun 10, 2021
  3. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    Hi, I'm a newcomer on SSRC Forums, and I show you my first and only Sonic 1 hack: Troll Sonic 2!

    (No, this isn't Sonic 2 hack. It's actually the Sonic 1 hack.)

    Want to experience hard? Well, I think that my Sonic 1 hack is one of the hardest Sonic ROM hacks ever. It might be "trolling hard" but things might still be almost same as you know it. This hack changes levels layouts, object placements, music (without the custom music one), and others etc. It took me two days to finish that ROM Hack!

    And only mastered players can beat this game...

    Currently, only zones were modified completely:

    • Green Hill Zone (Act 1 and Act 3)
    • Spring Yard Zone

    Known errors
    • Marble Zone Act 1 and 2 weren't playable, but it can be chosen on Level Select, but it'll kills you instantly as sooner as you start the zone till you got a Game Over.
    • Marble Zone Act 3 instant skips to the Eggman boss in the empty blue background. And if you beat the boss, the changed music will be reset to the original music.
    • The game crashes in midway of Spring Yard Zone Act 1. So that's why isn't playable unless if you access it via Level Select.
    • When you beat SYZ it sends you into SBZ (Scrap Brain Zone) and when you beat SLZ (Star Light Zone) it sends you into LZ (Labyrinth Zone). LZ and SLZ also isn't playable without the Level Select. I can't fix this issue (that I caused.)

    Tips

    • On a few other situations you may die sooner or later if careless, hit the button at the right timing, not the ABC button.
    • At the near end of Green Hill Zone Act 3, found the Invisible monitor at some palm tree at the checkpoint on the stone with springs, and stand on the platform and... Robotnik. Don't move until he explodes. Please kept that in mind.
    • Hidden S monitors were scattered through the Green Hill Zone and Spring Yard Zone! Can you find it? (Although you might need Debug Mode for help getting a few others you wouldn't normally get...)

    Screenshots

    [​IMG]
    Quickly press the button other than ABC buttons at the right timing to save yourself.

    [​IMG]
    Sonic will dies in this hack as shown in this photo if you careless.

    [​IMG]
    Found the secret S monitors and crack them all up!

    [​IMG]

    ...... (Used Debug Mode)

    [​IMG]
    This is just your day playing the "trollin' hard" Sonic 1 ROM Hack...

    [​IMG]
    Trolled again.

    [​IMG]

    Trolled again and again.

    [​IMG]
    Jump carefully in order not to die.

    [​IMG]

    [​IMG]
    You'll wouldn't seeing that this is your best day ever after seeing this image.

    That's all. I hope you have enjoyed this hack! Any feedbacks will be welcomed here!

    Download Link

    Unmastered players will be warned. And anyways, here's the download link

    Emulator must be required to play this ROM Hack. I suggest you should choose Kega Fusion for your computer.
     
    Last edited: Jul 8, 2021
  4. Mr. Joker 27 Music prod.

    Mr. Joker 27 Music prod. Musician, composer, remixer. Member

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    That chunk without breakable wall in GHZ 1 just no, man, this reminds me to Kaizo hacks, why you put 3 spikes in the right side when must be only 1?. Spikes on the GHZ rock looks very bad. I guess is not good start like that. Chunk with breakable wall must go in GHZ 2 and 3.
    If you plan to do a hack with moderate difficulty, at least be decent and honest if you are interesting to learn, because as I'm observing, you said "It took me two days to do the edits."
    Making a hack does not take two days as you are saying, another thing is that this type of hacks have been seen thousands of times and we do not accept that they do things like that from above, at least try to do something without getting out of the theme.
    Why you use the debug mode?. Show your pics without that, you must handle with carefully your content, here we are very tired to see this things.
    There are a lot of things out of place, so I want to see something different and better the next time.
    Let's be mature when it comes to improvising "the difficulty", I think it is not the right thing to do this kind of thing out of place if you want to do something that is considered playable, also there is a lot you must learn, so I hope you do not do more hacks like these.
     
    Last edited: Jul 8, 2021
  5. Giovanni

    Giovanni It's Joevanni, not Geovanni. Member

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    I genuinely believe everything present in this ROM hack is bad.

    The title is very easily misunderstandable. To someone who simply won't read any part of the description, it will be considered misleading, and you never want that from a title.

    The level design features everything one should NOT have in a level. Leaps of faith, bottomless pits, cutoff chunks, large amounts of the original level design intact, I could go on forever with this hack.
    Is it hard? Yeah, I guess.
    Is it enjoyable? Not in the slightest.
    This is not level design that tests a player's skill. This is a test of one's patience, because it's just frustrating.

    The music. You really felt it necessary to just switch around the in level music in a way that simply does not make sense. And you didn't even try to fix the fact that bosses will still play the original music.

    Overall, this ROM hack is a total waste of time. To those who wish to try it, don't even bother. To the creator, I beg you to try and use your time to create something that people can find enjoyable, if you want to keep making ROM hacks.
     
  6. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    Alright, I got it. But this was the only Sonic ROM Hack I've already made. I guess I'll made another one sooner or later.

    Oh. But Sonic Troll 2 was a good name I though of. Next time I'll choose a good name for my next hack sooner or later.

    That's how a trolling hard Kaizo hack works.

    Thanks for your feedback! But once I got new ideas later, I'll made a fair another Sonic ROM Hack. but i promise that next hack project isn't sonic 1 or sonic 3 & knuckles
     
  7. Mr. Joker 27 Music prod.

    Mr. Joker 27 Music prod. Musician, composer, remixer. Member

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    What Giovanni meant is that, he disagrees, and more so if one copy the tips from other hacks, it is a pity saw these things, if you going to do a hack in the future, from now on forget about taking ideas from other hacks
     
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  8. ProjectFM

    ProjectFM Optimistic and self-dependent Member

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    There is way more nuance to the discussion of borrowing ideas from other hacks. Ideas don't come from nowhere. Every game that's ever been made has been designed using the ideas of games that's come before it. In addition, ROM hacks are derivative works, meaning that any ideas are bound to be similar considering it's the same small collection of games being worked with. Even if ideas are directly taken from other hacks, that is not necessarily a bad thing. Jester's Challenge did the psychedelic maze thing first, but LSD Is Bad and Sonic Visual Maze each came and did their own thing with the idea. Even if ideas are the same execution are inevitably going to not be. That's not to say that there aren't wrong ways to take ideas. If someone were to look at something popular and take ideas from that purely because it would make their own thing popular with no intention to do anything unique with it, then that's a problem. However, that is not what's happening here and if it were to happen, I like to think it would be noticeable enough to be called out and end up being unsuccessful.

    It's important that you don't set unnecessary guidelines because that could result in good ideas being thrown out and discouragement.

    Joker, I see you repeatedly giving newcomers advice without stating your reasoning and sometimes that advice ends up being unfounded. For example, a couple weeks back you claimed that making your own source code public wasn't allowed, which was a claim I heard nowhere else and there was no justification for it in the post you made that claim in. The issue isn't just that you're wrong, but you're spreading misinformation directed at people who don't yet know the community well enough to debunk your claims. Because you don't explain your claims, they have to be taken at face value. All I ask for in the future is that you just take the time to explain yourself and reevaluate if what you're about to say is logical. If you are unsure, you can always discuss it with us on Discord.
     
    Pacca, Crimson Neo, Giovanni and 3 others like this.
  9. Dragonightmare

    Dragonightmare The Dark Dragon Member

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    I have no words, I agree with what Giovanni said. this hack is a waste of time, it is unplayable and the title is clickbait. take your time to fix it and come back when it is fixed.
     
  10. Mr. Joker 27 Music prod.

    Mr. Joker 27 Music prod. Musician, composer, remixer. Member

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    It's okay, I hope that Extreme Behavior can make something better, nothing more, I'm not hurt him ☺.
     
  11. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    1) I'd already play Jester's Challenge a long time ago.
    2) Thanks for your LONG advice. I'll be more careful about that, and anything. (I almost forgot that I'm not Joker)

    Alright, if I have new ideas about my next ROM Hack, I'll do something about it for better things and fair carefully, and to ensure not to be ended up twisted horribly or better like my current ROM Hack (Troll Sonic 2) ever again.
     
  12. Giovanni

    Giovanni It's Joevanni, not Geovanni. Member

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    You completely misunderstood the point of my post. I never said that you should not copy ideas from hacks. In fact, I think that if you feel like you could give your own twist to an already existing idea, then you should go for it.

    What I wanted to convey with my original post was that the hack itself was bad in quality. That's it. None of that "don't use other people's ideas" you somehow pulled out of thin air.
     
    Last edited: Jul 10, 2021
  13. Mr. Joker 27 Music prod.

    Mr. Joker 27 Music prod. Musician, composer, remixer. Member

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    I already says it's fine, sorry if I did a mistake about your post, Extreme Behavior will be get better the next time :).
     
  14. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    EDIT: For the thread, please refer to here
     
    Last edited: Jul 11, 2021
  15. Giovanni

    Giovanni It's Joevanni, not Geovanni. Member

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    EDIT: Since the referenced post was moved to a different thread, this post no longer serves its purpose. The original text is as follows:

    It seems you are already at work trying to create a new project. That's nice to know. However, I would recommend posting lone screenshots to the General Screenshot/Movie Thread. Make sure you always check what thread you're posting in: you don't want your post to end up in an unrelated thread.
     
    Last edited: Jul 12, 2021
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  16. Dragonightmare

    Dragonightmare The Dark Dragon Member

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    Sorry Giovanni. My apologies.
     
  17. Techokami

    Techokami For use only on NTSC Genesis Systems. Member

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    [​IMG] Wow this thread took a dark turn. Lemme throw something together to clear out the bad mojo.

    [​IMG]
    So this dude on the deviantArts took one of my sprite rips from long ago and made some really good refreshed sprites. So I put as many of them into Sonic 2 SMS as I possibly could! I didn't bother with any compressed graphics because [​IMG] but I did take the time to make all the stage ring graphics properly set up. Even drew in the rain particles for the rings in Sky High Zone Act 2! I also had to change the use of the sign graphics; the un-spun sign had tiles that were shared with the ring sign, so I made a ? sign for un-spun version and kept things a bit more like they were in the original game. I also didn't do the rotated walking sprites for the loops, because Aburtos skipped doing those as well.
    If I had a better means of working with the compressed graphics I'd implement the rest of this sheet, and even properly do the monitors, but for now here's something quick and dirty.
    Download it! Obviously credit goes to Aburtos for the new graphics.
     
  18. Giovanni

    Giovanni It's Joevanni, not Geovanni. Member

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    Ironically, you misunderstood the post stating that someone had misunderstood my post. It was not directed to you, and you can tell by reading who wrote the quoted message.
     
  19. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    I know your previous Enhanced Spindash hack by watching Razor and Zenon's gameplay of it on YouTube and I played both of your Enhanced Spindash hacks, and I done a short gameplay video.



    And I was disappointed after seeing that the Enhanced Spindash on Sonic the Hedgehog 2 was the effect of Teleporter Monitor which places Sonic back into the starting point everytime he spindashes. :(

    But at least that was the quick way to beat Sonic 1 (but come with a cost)

    And anyways, I also uploaded my gameplay video at some (legal) video website, as I also have an account there. But please note that the website isn't on ENGLISH language, but I won't tell you the name of that website, so good luck guessing it yourself. (But I'm so sorry for speaking like that)

    Video thumbnail originally was "Sonic's Nightmare" made by Sonjamsn40 on DeviantArt and was modified by me using MS Paint

    ... and anyways, unfortunately that I decide to cancel my Sonic the Hedgehog 2 hack project (already have my private Sonic 2 Hack projects canceled a few years ago) but instead I've done another Sonic 1 hack. It was probably completed, but I won't release it sooner. I'll decide to think about the release date.

    And also, I used up all my ten posts as a Trialist and currently waiting for approval to be Newcomer and being able to post again. But I think I'll return here later once I was approved. And SSRG Forums was a fun and great place too.

    And anyways, good bye. Hope we'll meet again sometimes. ;)
     
    Last edited: Jul 14, 2021
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  20. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    NOTE: Because I introduced this hack on SSRC Discord Server again and get criticism from djohe and Trance and told me why almost no one will play this hack and why my gameplay video on YouTube only have two dislikes, I decide to temporarily unlist this video on YouTube but you can still watch this video here. I'll take indefinite hiatus on almost everywhere on the Internet until further notice. But now I changed my mind a bit and now that video is available public again.

    Hi, I'm back.

    So, I attempted to do a Sonic 2 hack, after several attempts doing so in privately, and then I done a sprite editing hack.

    Pleasant Goat UBTNG Tails in Sonic the Hedgehog 2
    [​IMG]

    Don't know about Pleasant Goat and Big Big Wolf, the Chinese animated series? It's time for this hack to star. In front of non-Chinese Sonic the Hedgehog fans.

    It'll replaces the Tails sprites with the one shown on the picture above. But I've tried my best on a few hours. Don't be surprised and prepare to get the KEGA Fusion or GENS emulator to PLAY!!

    And anyways, don't know how to say any furthermore, but hope you enjoy this little sprite hack!

    Screenshots

    [​IMG]
    Did he just drive an helicopter?! Did he just have his own helicopter?! How?!

    Gameplay video


    Download

    The hack folder contains a README file and a ROM file. And anyways, here's the download link

    And also, the hack's full name is "Pleasant Goat and Big Big Wolf: Ultimate Battle The Next Generation's Miles "Tails" in Sonic the Hedgehog 2". (Remember to add that in your description if you want to post your gameplay of this hack on YouTube)

    EDIT: Because of the mediocre Sonic - Project Regal hack, I changed my mind and now that download link has changed and the hack folder now includes my another Sonic 1 hack project, Troll Sonic 2: The Reckoning!

    (NO. That TS2: TR isn't the Sonic the Hedgehog 2 hack (or not, see above). Again.)

    No further information about that hack project, but I recommended you should check it out first! (But first you should read the text file at the hack folder for further information) But unmastered players will be warned. And also, if you have saw that the entire SEGA screen is red on that hack, don't be panic and it'll be okay soon. But you can't uses Level Select cheat on that hack yet.
     
    Last edited: Jul 28, 2021