Random hack/Mini project thread

Discussion in 'Showroom' started by DanielHall, May 24, 2010.

  1. Spanner

    Spanner The Tool Administrator

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    Please don't double post. I have merged your two posts together into one. Use the Edit function if you want to include something in a recent post.
     
  2. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    [​IMG]

    That's the hack nobody asked for.

    Nobody knows about that guy. But I know his name was Doraemon (MY CHILDHOOD) and he was the Japanese manga star made by Fujiko. F. Fujio and he also have starred on Sega Genesis game (only released in Japan and Korea) too! So, I made this hack.

    It's just not only replacing Sonic with that blue robot cat, but a few places on almost any acts on almost any zones were changed. The most noticeable thing is NO INVICIBILITY MONITORS. (Because Doraemon already have gadgets that can make user invisible, so he didn't need that monitor, except for a few times, such of Labyrinth Zone act 1)

    CHANGES

    • Replaces some of Sonic's sprites with Doraemon's from the Japanese-only Sega Mega Drive game (or unused Sonic sprites, see the Errors section below for details)
    • And again, changed/removes Invincibility monitors because Doraemon didn't need it anyways except for a few other situations (such of Labyrinth Zone act 3 or Scrap Brain Zone act 1)
    • Added shortcuts in Marble Zone Act 1 and Act 3

    ERRORS

    I tested and checked that Doraemon's standing, looking, and walking sprites were fine, and running sprites were almostly fine, but there's errors as listed below.
    • Doraemon's running sprite seems glitched.
    • If jumped on a spring, Doraemon will instead uses Sonic's unused act clear pose
    • Doraemon's sprite will disappear for a while after getting hit, or collecting a bubble.
    • If Doraemon's get sucked or pushing an object, the sprites seems to be on messed order, while if you do latter it instead appears unused Sonic sprites.
    • And a few other sprites will instead shows other Sonic sprites. (including the ending, originally I wanna change it, but I couldn't because Flex2 program instead shows garbage sprites whatever no matter I tried)

    Proof for #3 and #4
    [​IMG]
    [​IMG]


    May those often happens on this hack because I was so busy on making the hack that nobody asked for.

    Program used
    • Flex2 (Sprites)
    • SonED2 (Level editing)
    Credits
    • Fujiko F. Fujio, Shogagukan, Shin-Ei Animation (it's almost fading into Toei), TV Asahi and etc. for the Doraemon character
    • Yawackhary for ripping the sprites and putting it on The Spriters Resource
    • Me for the making on this hack alone

    Download

    I hope you have enjoyed this little sprite hack!







    Some peoples call me to do the Sonic ROM hack but with dissembles and I finally did.
    At least I did my best on the efforts alone.


    This ROM hack is already available earlier on my Sonic 1 Forever mod folder which is similar to this ROM hack I made, but it was already taken down from GameBanana later due to legal reasons, (which has been reinstated without the ROM hack) and I put it on Discord server just for someone else (Trance) to play when asked for how to made a Sonic 1 Forever mod INI file, but he keeps "misunderstanding" what I said before he asked for my mod file, and I did that temporarily. Now that the ROM hack file was taken down already by me before recently now. I've found a correct person and he finally teach me how to made the INI file for my Sonic 1 Forever mod! Thanks Retro! ;)
     
    Last edited: Aug 10, 2021
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  3. JGamer2151

    JGamer2151 Newcomer Trialist

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    Whoa! I did not expect this to happen on my end, but that seems pretty cool! Anyway, I just came here to see what is happening here in this community (which I do so often) and just recently came across this post that suddenly caught my eye on this. You know, it kind of reminds me of that similar hack that I was working on 3 years ago in 2018 and had been to this day and kind of similar to this, albeit a bit more refined and polished.

    Although I have yet to try this hack myself (and pretty sure that most people here would not know what that character is), this seems really interesting for me to take a look at!

    That said hack that I mentioned above all started in the beginning of 2018 as a simple music testing hack that replaced most of Sonic 1’s music with the music from the 1993 Mega Drive game called Doraemon - Yume Dorobouto 7 Nin No Gozansu, and later implemented voice samples from said game, and then into a full-on character hack a few months later.

    This hack is essentially a simple character swap hack that replaces Sonic with Doraemon from the manga/anime series of the same name, complete with the music, voice clips, and Doraemon’s sprite set and palette closely replicating the ones from the source game that was mentioned above. There are also some custom sprites that I made for Doraemon himself, down to the life icon in the HUD.

    Later on, I started creating four branches of the ROM hack that replaced Doraemon with one of the six members from the The Doraemons spin-off series, and just recently embedded those branches into one unified ROM hack that will soon contain all of the six members of the said spin-off series, as well as additional characters.

    Well, to give it to you here, here is what those four ROM hack branches are about (These are listed in the order that I originally created these hacks):

    Branch #1: Dora-rinho (from Brazil) in place of Doraemon
    Branch #2: Dora-the-Kid (from the United States) in place of Doraemon
    Branch #3: Wang Dora (from China) in place of Doraemon
    Branch #4: El Matadora (from Spain) in place of Doraemon

    Each of these hacks have custom sprites based off of Doraemon to resemble four of the six members from the The Doraemons spin-off series as mentioned before.

    If you are unsure about what these characters are, see this Wikipedia page.

    And hey! Bet you didn’t notice that I was the first to have ever come up with this idea (although it might not be the first time though, I may be wrong)!

    NOTE: Oh, and one more thing that I wanted to ask: these hacks that I mentioned above are not released to the public as of yet, since I have been personally working on with them for a long while now. ROM hacking is one of the hobbies that I like, and will continue to do so in the future.

    Also, even though this was my first post after a month of hiatus, I am writing this during my college session, hence why I did not put in enough information at the time I am writing this. I won’t get too personal about it, but I am quite busy with real life, so I won’t be checking in here that often for a while.
     
    Last edited: Aug 11, 2021
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  4. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    Don't forgot that I also made the Sonic 1 Forever mod which also very similar to my hack, but efforts put on that mod is far better than my hack did and I suggest you to check it out here. (Not spamming, I promise)

    Here's the screenshot for the mod if you're interested:

    [​IMG]
    The hack is now on widescreen and it's better than the hack!
    [​IMG]

    [​IMG]

    This is the first time you see this happened. You'll never expect this happened...
    [​IMG]
    ......

    And also, I hope that Razor and Zenon this time will play my recent ROM hack.

    Oh, and also...

    Thanks for saying that. I don't know that you're the first people (if not the first) to have that idea too.

    But my hack is simply about not only sprite replacement (which to be say to be less more refined and polished than yours) and little level modifications, but I didn't replaces any ingame music with that Genesis Doraemon ones and add any voice samples from that game, because 1) almost any Sonic character hacks have ingame music unchanged and I also follow the suit and 2) I didn't bother to rip any voice samples from that game because that would be virtually impossible for me to do so alone (I guess). And also, I don't think there's custom sprites for Doraemon yet like the life icons, so I kept it unchanged as Sonic's.

    I don't care about Doraemon's sprite palette on my hack and I feel like it, since it wasn't for me to do anything about it.

    And also, have a good day. I'll be taking indefinite hiatus now.
     
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  5. Jdpense

    Jdpense Custom Title Member

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    Description

    So from last year to my surprise, a good number people actually played this hack and it received some attention from last year, which in turn, gave a me a semi-motive to continue to update this small side-project one last time. Aside from the updating the physics and the partner AI slightly, I also created from scratch a holding mechanic to carry your partner, like from Knuckles Chaotix, which hopefully should slightly improve the chaotic experience. Now this is the finale update to this project, and the last time I ever do anything like this ever again. From now on, I seek to develop something and place more effort into something original, since that's what people are generally more interested in.

    Note: Just to clarify, I created the physics and holding mechanic from scratch, they were not ported over. I feel like I need to address this, because I always see people make assumptions about my projects that features were "just ported over", but this is not that case.

    Tools Used
    - SonMapED
    - JMan's Sonic 1 Sound Compressor
    - Sonic 2 2007 disassembly

    Credits and Special Thanks
    - Xenowhirl for SonMapEd and Sonic 2 2007 disassembly
    - Jman for his Sonic 1 Sound Compressor
    - ValleyBell for the SFX and Music Rips from Sonic CD and Knuckles Chaotix
    - Techokami and Doc Melonhead for the Sonic 3 and Knuckles custom monitor expansion sprite sheet from Spriter's Resource

    Assets from other games
    - Sonic's main sprites from Sonic 1 and Sonic CD
    - Drums from Chaotix
    - Hud art and Jump sfx from Sonic CD
    - Pause Icon art from Sonic Crackers

    Download
     
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  6. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    1. No matter how I save, it didn't work. That's why I didn't want to uses SonLVL again and instead uses SonED2.
    2. Honestly, I just want to help improve your hack with my touches! I'll credit your name if I was able to complete my touches!
    3. I see you as never learned, as "proven" by your post on your Sonic 1 World hack thread. No matter how anyone scolds you, you'll never improve and see your "a bit of improves" as major improvement and far better than what you previously did. And also, if your "garbage" is praised by a fool, you'll be damned if without caution and controlling yourself though, mind and heart well. And if you hiring many more talents to show off their work and you also join them, if without caution it only left off errors and goofs as almost anyone can point it out. (See Sonic 06 or DBS anime episode 5's bad animation for understand what I mean)
    Oh, and sorry about that, Giovanni.
     
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  7. SuperSayian Zrise

    SuperSayian Zrise Well-Known Member Member

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    You don't understand how hard it is. People these days suspect quality like Sonic 3 levels in Sonic 1 with layout and all.
    Or its because its one person or that I'm heartbeating fast or something. Idk, but I just make hacks for fun and want to make them fun and stuff. (I'm improving, even if its slow)
     
  8. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    I'm also make Sonic ROM hacks for fun too, but I'm also a lone guy, but I'll always listen to anyone's critisicm about my hack.

    And what disorder did you have?

    (Sorry for my English grammar)
     
  9. yami

    yami :) Member

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    in the studio i guess
    Okay, so I'm not sure when I'll finish this honestly, but I figured I might as well drop what I have right now so it won't be lost forever in case I do stop working on it.
    Sonic Eternity (might be renamed I don't know)
    This isn't finished, this is a demo release if you can even call it that.

    Only the first zone is in a semi-finished state, however the other levels are still available in Level Select.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    I will say, I haven't been able to get the SoundEffects_Common routine to work, so I apologize for any bugged sound effects...

    Edit: I’ve been informed that this doesn’t work on MD.emu and Retroland due to the Title theme, I’ll fix that as soon as possible.

    Credits: Rosabelle, Doc Melonhead, Vladikcomper (Red Shield+MegaPCM), Sonic CD + Knuckles Chaotix, SCAA (i did cheap out at the last moment for the title card art+life counter), and whoever else helped me along the way (I'm sorry if I forgot to credit anyone)
     

    Attached Files:

    Last edited: Sep 16, 2021
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  10. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    Sonic 2 QP

    And yes.

    In this hack, I made Sonic faster and now he can also glitches out zones. Unfortunately... he can't spindash!

    I also skipped Sky Chase Zone and Wing Fortress Zone (yet the latter can be accessible in Level Select) due to being unbeatable in this hack. And also Sonic's lives has been increased to 9 in this hack! And also, bosses are now only take one-to-two hit to down!

    And for other things I couldn't know how to describe, but if you don't want to get stuck on some parts of some zones, please be carefully!

    This hack is inspired by Sonic 1 - Over 9000 by EditChris on SSRG.
    (This hack is originally named "Sonic 2 OP", but then I decided to misspell the "O" letter as "Q".)

    And for the download link, here.

    And again, this hack is made on ESEII and Sonic Tweaker. I've again returned from hiatus but for a brief time and made another Sonic ROM hack. And again, this hack is made for fun.
     
    Last edited: Sep 17, 2021
  11. DeltaWooloo

    DeltaWooloo *waving hello and goodbye* Member

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    We gave you good tips as a community to improve your hacking skills, for crying out loud, yet you still refused to listen. If you're still going to use ESEII and Sonic Tweaker to make ROM hacks, what's the point in making Sonic ROM hack nowadays, whereas people use disassemblies and valuable tools such as SonLVL and Flex2. What I've played isn't a "fun hack". It was a waste of time. Sonic can easily break boundaries and get soft locked in a few levels.

    I'm going to say this one last time: Stop using ESEII, it's very limiting, and you can do little to nothing to a stock ROM. Start using modern tools and disassembled, and don't send any more ROM hacks unless you took your time through it and learnt how to use modern tools. (believe me, remaking your hack in a disassembly takes 5 minutes, maybe less) If you struggle to get them set up, ask us here since we've had experience using them before.
     
    Last edited: Sep 17, 2021
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  12. ExtremeBehavior

    ExtremeBehavior Don't ask me Member

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    ... alright. I've already made a Sonic ROM hack using disassemblies tools. But I'll return to indefinite hiatus from SSRG Forums. Good bye. :(
     
  13. Jdpense

    Jdpense Custom Title Member

    Joined:
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    Location:
    No where-ville


    Description

    This hack aims to be Sonic the Hedgehog 2 with new tag team mechanics from Sonic Advance 3. The only playable characters are Sonic, Tails, and Amy. This will be the finale update to this project, and the last time I ever make a "simple" hack like this ever again. From now on, I seek to develop something and place more effort into something original, since that's what this community cares for.

    Note: Just to clarify, I created the Advance 3 Tag Team mechanics FROM SCRATCH, they were NOT ported over. I feel like I need to address this, because I always see people make assumptions about my projects that features were "just ported over", but this is not that case.

    Features

    - "New" abilities added based off partner selected (Like in Sonic Advance 3)
    - Tag Team mechanics from Sonic Advance 3
    - Menus and Pause menu added
    - Option to change controls for A, B, C buttons

    Level Select: UP, DOWN, DOWN, DOWN, UP at the title screen

    Tools and Assets Used

    - SonLvl by MainMemory
    - xm3smps by Nineko
    - Sonic 2 Clone Driver v2 by Clownacy
    - Sonic 2 2007 disassembly and SonMapED by Xenowhirl
    - S3K custom item box sprite sheet by Doc Melonhead and Techokami
    - PlaneED by Qiuu
    - Sonic Advance 3 Factory sprite sheet by Geo Prower
    - Tails Sonic 1 Sprite Sheet Rips by Parky33
    - Sonic CD Sonic Sprite Sheet rips by Victor T (Zenor)
    - Amy Rose custom Sonic 1 and 2 Sprites by Psi
    - Sonic Advance 3 Sonic Sprite Sheet rips by Ren "Foxx" Ramos
    - Extend the Sonic 1 sprite mappings and art limit guide by Markey Jester

    Based Games Sprites:

    - Insta Shield, Amy's Balloons, and Pause menu icon art from Sonic Advance 3
    - Some Tails sprites from Sonic 3 and Sonic Crackers (Victory pose, throwing)
    - Sonic sprites from Sonic 1 and Sonic CD
    - Base Amy art from Sonic CD
    - Drums from Chaotix
    - Tails' extra sprites from Sonic 1 Remastered

    Download
     
  14. nineko

    nineko I am the Holy Cat Member

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    Well, this didn't take long.
     

    Attached Files:

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  15. SuperSayian Zrise

    SuperSayian Zrise Well-Known Member Member

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    I liked it. I didn't play it for long though:
    Amy is probably the most overpowered character. She can basically glide and if you gain the speed shoes there is no way your losing. besides the boss maybe. I liked playing as tails flying and hammering robots everywhere and I like how the hack is somewhat accurate. sense I didn't play for long I didn't find anything wrong.
     
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  16. D.A. Garden

    D.A. Garden & Knuckles Retired Staff

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    I just want to remind everyone the purpose of this thread. It is called the Random Hack/Mini Project thread for a reason.

    Typically, I would expect to see a proof of concept, an abandoned project or a completed project that isn't big enough to warrant its own thread. This thread is not to post the latest revisions of your hack and ask for feedback.

    If your project is still in progress, it doesn't belong in here. There are also other more effective methods of acquiring feedback than just dumping a ROM here for people to try.

    Please consider this carefully before posting in this thread.
     
  17. Stdh

    Stdh Newcomer Member

    Joined:
    Jan 11, 2021
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    Location:
    the netherlands
    Sonic 1 github madness
    Warning: this is a joke hack and may not appeal to everyone

    This awesome and very epic advanture has been made by several people that edited an ordinary sonic 1 disasm with no rules and the result is this masterpiece
    • Explore awesome levels that are very epic
    • Play as multiple characters by pressing b on the title
    • Best music ever
    • Unfunny jokes
    And watch out for ballhogs when there bomb gets released the game crashes!!

    Edit: added the shc version that got rejected
    And forgot to mention the signpost has a hitbox of 1 pixel so good luck!
    And also here is the disasm
     

    Attached Files:

    Last edited: Oct 9, 2021
  18. Angel X

    Angel X Well-Known Member Member

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    My eyes are thankful!
    sus.PNG
    sus
    I'm very likeable