S3&K New Age Development Thread

Discussion in 'Showroom' started by saan1ty, Jan 7, 2022.

  1. saan1ty

    saan1ty Well-Known Member Member

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    1103 Lava Reef Zone is in. It just needs to have the collision fixed and badnik art
     
  2. D.A. Garden

    D.A. Garden Temporary Secretary: Sir Paul McCartney Staff

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    @saan1ty It's great that you are working on your project and making progress, but can you please refrain from multi posting like this? You've posted 4 times in a row with no response. I'd recommend you think about what your posts and whether it's worth sharing before doing so. There's also an edit button which I would recommend you consider using for some updates.
     
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  3. saan1ty

    saan1ty Well-Known Member Member

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    Sorry.. I won't do it again.
     
    Last edited: May 2, 2022
  4. saan1ty

    saan1ty Well-Known Member Member

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    Proto LRZ and more changes taking place. I really, really like how Azure Lake came out.
    Screenshot 2022-05-02 6.07.31 PM (1).png Screenshot 2022-05-02 6.11.02 PM (1).png Screenshot 2022-05-02 6.12.02 PM (1).png Screenshot 2022-05-02 6.13.45 PM (1).png
    Oh yeah, and Sonic's sprites got changed slightly
    Screenshot 2022-05-02 6.19.16 PM (1).png
     

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  5. D.A. Garden

    D.A. Garden Temporary Secretary: Sir Paul McCartney Staff

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    Bringing back the Prototype Lava Reef Zone is an interesting one. I've always been under the impression that it was changed for reason, but I don't know what that reason is. It doesn't look too bad here, though.
    I also like the change to Azure Lake's palette. It's subtle, but looks pretty good.
     
    Last edited: May 5, 2022
  6. saan1ty

    saan1ty Well-Known Member Member

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    The reason I did it is because I like how the pipes are the yellow color and other subtle design elements of it like the palette.
     
    Last edited by a moderator: May 5, 2022
  7. Giovanni

    Giovanni It's Joevanni, not Geovanni. Member

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    This sprite change is something I can get behind. It does not clash with the game's style, while also giving Sonic new poses and animations. Looking forward to seeing more of this.
     
  8. Dark Shamil Khan

    Dark Shamil Khan TASer lol Member

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  9. saan1ty

    saan1ty Well-Known Member Member

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    Glad you like it. More to come soon.
     
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  10. Inferno

    Inferno Rom Hacker Member

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    My best guess as to the reason is just that they felt like a warmer pallete was more fitting for Act 1.
     
    Last edited by a moderator: May 5, 2022
  11. saan1ty

    saan1ty Well-Known Member Member

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    That's probably the reason (palette wise), but what I wonder is why they changed how the pipes and some other designs where
     
  12. saan1ty

    saan1ty Well-Known Member Member

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    Screen Shot 2022-05-29 at 8.18.43 PM.png
    Sky Sanctuary has received a new palette, of which I really like.
    Screen Shot 2022-05-29 at 8.28.32 PM.png
    Knuckles' sprites use the green socks without effecting the HUD.
     
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  13. EddyTF

    EddyTF #romhacker Member

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    You wanted to make glitter for the numbers, but you didn't succeed
     
  14. saan1ty

    saan1ty Well-Known Member Member

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    What?
     
  15. Angel X

    Angel X Well-Known Member Member

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    I think it refers to the first image.
    The score, time and rings numbers are darker than they should.
     
    Last edited: May 31, 2022
  16. EddyTF

    EddyTF #romhacker Member

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    Yes, that's exactly what I wanted to say
     
  17. saan1ty

    saan1ty Well-Known Member Member

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    It's just using the HUD art from the November 3 prototype,
    The fact that the numbers are darker is because the number shading using Line 1 which can create some issues with the shading, likely why it was removed from the final game. I will end up making it use the player palette eventually.
     
    Last edited: May 31, 2022
  18. saan1ty

    saan1ty Well-Known Member Member

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    SegaLogo_MD_JP_1990 (4).png
    A new Sky Sanctuary Palette has been made by one of my team members. I really like it!
    SegaLogo_MD_JP_1990 (3).png SegaLogo_MD_JP_1990 (2).png
    After a while of waiting and pointing for you to go, Sonic just is done with it and falls asleep.
    He stays in this frame (right image) until you decide to move. I might add some little Zs that come out from Sonic too
     
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  19. saan1ty

    saan1ty Well-Known Member Member

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    Video showcasing some stuff
     
    Last edited by a moderator: Jun 10, 2022
  20. saan1ty

    saan1ty Well-Known Member Member

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    metallicmadness_past_bkg (2).png Splash_Screen_2 (1).png
    New title screen and splash screen making its way into a S3&K New Age near you.
    The title screen is a mockup currently, but the splash screen is what it looks like in game.

    Also, the game will not use Sonic Origins music. Probably
     
    Last edited: Jun 21, 2022