General Screenshot/Movie Thread

Discussion in 'Showroom' started by redhotsonic, Jul 2, 2015.

  1. Spanner

    Spanner The Tool Administrator

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    Hmm, is that a character change option that is available once the bar has filled up? Quite interesting gimmick there.
     
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  2. RuthlessTheHooman

    RuthlessTheHooman Bad at choosing usernames Member

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    Here I am again, ready to show y'all some things that I did in my spare time.


    [​IMG][​IMG]
    [​IMG] [​IMG]

    Also Rocky Ruin again, even though nobody could care for that.
    [​IMG]
    The other zones don't have much new with them.

    If you're only interested in hack progress, stop reading here.
    So, this is (potentially) my last trial post, or my last post in general. I do hope that I've proven myself to be worthy of promotion, but that's up to the staff. I just want to thank everyone here for being welcoming to me. It's been great here so far and I hope to return to post in future.

    Hope you enjoyed the screenshots. I put a lot of work into these zones. What do you think of them?

    Until next time, thank you and goodnight.

    Edit: Unrelated, but this is General screenshot/movie thread post #2222. Neato.
     
    Last edited: Aug 17, 2018
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  3. KrebbitX

    KrebbitX Newcomer Trialist

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    Man, that looks absolutely stunning. Mr Cat does a great job with literally everything.

    I gotta say though, Sonic infront of the grass kinda feels awkward, like the first thing you notice before you actually look at the art (imo). It kinda disturbs the flow of Perfect Grass Level.
     
    Last edited: Aug 18, 2018
  4. Novedicus

    Novedicus Well-Known Member Member

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    On today's episode of Novedicus Gets Bored A Lot, I just did this. May use in a future project.

     
  5. RuthlessTheHooman

    RuthlessTheHooman Bad at choosing usernames Member

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    Neat, that's Giygas right? I haven't actually played Earthbound myself, I know who it is. It's hard to tell what you're doing in the video but it looks like you're clicking some kind of remote to change the distortion of it. (Using a light blaster?) It's pretty difficult to figure it out in the dark, but it's pretty neat nonetheless. I like it.
     
  6. Novedicus

    Novedicus Well-Known Member Member

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    Yes, I used the Giygas background.

    I was running this on an actual Genesis, so that was a controller.
     
  7. Pacca

    Pacca Level 1 inflatable otter thing Member

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  8. Calvin

    Calvin DreamCast Enthusiast with a GameCube Member

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    I'm not sure if it's the video quality, or the samples you used, but the charge shot sounds a bit low pitched to me.
    That, and the uncharged shot sounds really weird in the video, but that's probably more due to the output quality with stacked muffling.

    Really going above and beyond what I was hoping for, so iI'm totally looking forward to seeing this hack around the corner.
    The additional settings are pretty interesting, as well as the new boss behavior really adds to the immersion of this being a new MegaMan X installment.

    As for that big empty rectangle in the main menu, maybe one of the SMS Sonic games' maps, or a pixilated version of any other official South Island map would do. Although, personally, it'd be just as interesting if it was stuck in the alternate mode, where when you press Select in the X games, it just tells you about the last selected stage (or boss) via text.
     
  9. iced_t

    iced_t Newcomer Trialist

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    [​IMG]
    Although I was able to clean up the bush a little, it kinda looks...empty now.
     
  10. RuthlessTheHooman

    RuthlessTheHooman Bad at choosing usernames Member

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    Ooh, I'm liking how you can use the bosses' powers after you beat them! I can't wait to see Oil Ocean and Chemical plant.

    Although, is there a way to just use the default Buster and save the boss weapons for later? It's probably in that "Spec" monitor but as I've only played Mega Man II (So far.) it would feel more natural to be able to switch between powers in the pause menu.
    But keep in mind I haven't played the Mega Man X series. I don't know if you can switch mid-stage during MMX or not. You also may not be able to because of limitations in the game itself.

    Other than that, it looks really good! The new layouts seem interesting, and the bosses seem like they'll be a challenge once again. (After playing Sonic 2 so much, you just get used to what the bosses do.)

    Also, I love the level select theme. It's just marvellous. I'm assuming it's done by JoenickROS since I think I've heard it in Return of Shadow. I might be wrong though.

    Anyway, my laptop is about to die, so I should probably charge it.

    Super quick edit: If you can't deselect a boss weapon, maybe that is where using A B and C for different things could come in use, or even 6 button support. Edit 2: Ah, you do use the A button. Makes sense.
     
    Last edited: Aug 30, 2018
  11. Pacca

    Pacca Level 1 inflatable otter thing Member

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    Some of the initial wav samples I have to work with are slightly off pitch to begin with, and then I need to correct for Mega PCM, so they're a bit wacky at the moment. I'm not sure how easy they'll be to fix either (I can't seem to get the uncharged shot SFX to sound right at all). The Text in the middle idea is really good though, I'll likely end up just using that, since that screen has a lot of color limitations to it.

    Weapons can be swapped on the fly by pressing the A button. You can actually see me switching between the X buster and HTZs' weapon after I've beaten the EHZ boss in the video. It cycles through all the weapons you have as you unlock more. I don't plan to make a fancy Mega Man styled pause menu yet, however.

    It probably looks empty because the bush leaves are floating. Try connecting them with branches, it'll fill the space, and look more natural. Chaotixs' art is pretty good at making futuristic looking bushes with rounded leaf sections, and they're always connected by branches.
     
  12. iced_t

    iced_t Newcomer Trialist

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    I did what I could to give that darned bush some branches, heh.
    [​IMG]
    (On a side note, maybe I should use the normal ring graphics for now.)
     
  13. EMK-20218

    EMK-20218 They call me as 'Eduardo Knuckles' Member

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    5 years after the people's feedback, councils, suggestions and even people telling how it was shit, unfinished and etc, I decided to bring those art assets back. It was a very hard decision but I took it after re-reading what the public said while the youtubers shown the hack in the 2013 edition of the Hacking Contest, so I decided to finally to revamp these things. Removing the linearity, working better the chunks, completing the art, optimizing and fixing the engine and etc. This one screenshot here shows it was just the beginning of a long time work I started to do for really turn this hack into a good thing. I know that most of the people here became tired of waiting for the "always broken" project, but my current purpose is to finally to give it real improvement and to give to this thing a good end and make the people to finally to like its final version that will be released soon.

    The Trophy earned by the hack in 2013 helped me to find where I was wrong and to not to waste the hack's potential. I really hope you to like it when the project becomes public.

    [​IMG]
     
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  14. Pacca

    Pacca Level 1 inflatable otter thing Member

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  15. EMK-20218

    EMK-20218 They call me as 'Eduardo Knuckles' Member

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    Blue grass? Haha, not anymore.
    [​IMG]
     
  16. Calvin

    Calvin DreamCast Enthusiast with a GameCube Member

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    I like the homage to "unlocking" moves via upgrades, but nobody likes playing as X without the dash move.
    Every game after X1 lets you dash from the start, but you do unlock the ability to dash in midair with a similar capsule upgrade. Similarly, most X1 hacks actually enable the dash by default as well.
    I'd recommend this method, but if you're going for pure X1 style, I can understand. Not sure about other MMX players, though.

    That said, I'm not sure if it was already your plan or not, but if you plan on adding the upgrade capsules to make unlocking the armor akin to the X series, then I look forward to trying to find them scattered in the Zones that I'm otherwise tired of seeing from being the exact same every time.
    (The additional parts of the levels shown earlier, atop of the new gameplay style, already fix this.)


    Also, just an idea, but you could put the dashing graphic over the running sprites so that the walk/run sprite rotation routine will also spin the dash graphic on loops. If X wasn't leaning so far forward in the sprite, I wouldn't mind, but that's just how that sprite is. Might look funny on slopes, but you can probably change the angle/"sensitivity" for the 45-degree rotation cue.
     
    Last edited: Sep 9, 2018
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  17. MarkeyJester

    MarkeyJester !%#@ Member

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  18. Iso Kilo

    Iso Kilo Dark Sonic Obsessed Hacker Member

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    I really love the archived threads, there are some really interesting guides out there. So with the help of LJStar for the bomb icon, I took MarkeyJester's "Destroy All Enemies on Screen" tinkered it with a bit and got the bomb monitor. I'm not sure why everything pauses while it flashes, but I think it's just Pal_MakeWhite having priority over other things, besides sound. But at least I found a purpose for the S Monitor without actually having to use it! So expect this to appear in something I do later, maybe not, I'm just playing with guides and preexisting code for my 1 year hacking anniversary. Anyways, video time:
     
  19. MarkeyJester

    MarkeyJester !%#@ Member

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  20. iced_t

    iced_t Newcomer Trialist

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    I made a short video of me going on the fastest route for the first act of my hack, while also featuring a kind of loop akin to those used often in Sonic Mania, though I will probably use them a little less later down the line.
     
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