I have a question, exclusively for vladikcomper, since he is the creator of MegaPCM driver; While I was making a music for my Sonic 1 hack, I decided/tried to rip some of the orchestra hit samples out to the hack, And it was painful to set the right pitch for it. However, It's cleanly done like a boss, the hits sound harmonic, but I have a more painful problem. The pitch was well-matched when I play it at Gens/Kega. But it sounds different, a slightly bit faster in Regen. And it completely disrupts the music. And I'm afraid it won't also sound right in hardware, too... I have a only one question, although I don't want to ask it Did I just do something wrong? If not, do we have a way of fixing that, to make the speed doesn't shift in differents emulators/hardware? I ask that because the "Mortal Kombat II Unlimited" hack does have a option for the speed of the sound, by choosing which emulator you use.