BG deform. help

Discussion in 'Discussion and Q&A Archive' started by FireRat, Jan 19, 2011.

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  1. FireRat

    FireRat Do Not Interact With This User, Anywhere!!! Exiled

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    Hi.


    I added some bg system for the special stages, and it load bgs in the same format, as the levels.


    I want a bg with movement, and to do this I need call the subroutine "DeformBgLayer", in a loop.


    But because the deformation code, is applied to make affected by the move, the bg scrolls "some" quickly...


    How to make the background not affected by the move? I don't know the format
     
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