Editing Mean Bean Machine

Discussion in 'Discussion and Q&A Archive' started by Psi, May 30, 2015.

  1. Psi

    Psi Well-Known Member Member

    Joined:
    Dec 20, 2014
    Messages:
    102
    I wanna try something slightly more ambitious now. Not sure how possible it is.

    Does anyone know how to go about editing art in ROMs without a disassembly? Specifically I want to edit Carbunkle/Has Bean in Dr Robotnik's Mean Bean Machine. Just the art tiles will do, though if there is a method to editing the mappings it would be profitable.
     
  2. TheStoneBanana

    TheStoneBanana banana Member

    Joined:
    Nov 27, 2013
    Messages:
    602
    Location:
    The Milky Way Galaxy
    Well, what I used to do for this kind of thing was open up the ROM in either Tile Molester or SonMapED (or Flex, if you choose), locate the tiles, and edit them that way. It's certainly not the best method, as it doesn't account for the actual palette in game or mappings, but it gets the job done.
     
  3. Clownacy

    Clownacy Retired Staff lolololo Member

    Joined:
    Aug 15, 2014
    Messages:
    1,020
    Any compression used on the art will also be an issue.
     
  4. Psi

    Psi Well-Known Member Member

    Joined:
    Dec 20, 2014
    Messages:
    102
    ​Which it is. Almost everything but Robotnik's cutscene sprite is compressed in some way when I loaded the ROM.
     
  5. Clownacy

    Clownacy Retired Staff lolololo Member

    Joined:
    Aug 15, 2014
    Messages:
    1,020
    Well, it's something.

     
  6. Psi

    Psi Well-Known Member Member

    Joined:
    Dec 20, 2014
    Messages:
    102
    Well that sets things back a fair bit. D:

    Any solutions known?
     
    Last edited by a moderator: May 31, 2015
  7. LucasMadword

    LucasMadword That one nerd. You know the one. Member

    Joined:
    Jul 18, 2015
    Messages:
    29
    Unless someone knows exactly how Puyo Puyo art is compressed, then I don't think it's possible. I think someone started to figure out the format, but I'm not sure what happened to that (link). Last we heard about it was early 2011.

    That link is pretty useful about Puyo Puyo, though. They had written a decompressor for the sprites, but then you'd have to figure out how to recompress the art (I assume it wouldn't be difficult though).
     
  8. TheStoneBanana

    TheStoneBanana banana Member

    Joined:
    Nov 27, 2013
    Messages:
    602
    Location:
    The Milky Way Galaxy
    From what I know, at least from Mean Bean Machine, the majority of the art is compressed in Nemesis. That can easily be extracted using NemSearch or something of the likes of it.
     
  9. TheStoneBanana

    TheStoneBanana banana Member

    Joined:
    Nov 27, 2013
    Messages:
    602
    Location:
    The Milky Way Galaxy
    From what I know, at least from Mean Bean Machine, the majority of the art is compressed in Nemesis. That can easily be extracted using NemSearch or something of the likes of it.