Hacking Sonic Heroes

Discussion in 'Discussion and Q&A Archive' started by Mike B Berry, Jun 21, 2012.

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  1. Mike B Berry

    Mike B Berry A grandiose return Member

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    Understanding the capabilities of the PC version is easy, yet I came across an error with textural builds. Is there a way to load a level successfully with a tampered obj_Common.TXD file. I am about to back-port some custom music and voice clips in the ADX files and the AFS packing file. I'm currently using the CHARREPER tool to swap character animations, how do I make custom animations? When I am done, I'm going to burn the entire PC port onto a DVD as a full ISO, so it may run on my PS2. If you have any ideas on how to do this, this'd help out the hack completely.
     
    Last edited by a moderator: Jun 25, 2012
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