Hi there, I have recently been reworking redemption and am trying to make it hardware compatable... however I am not having much luck, firstly I had a problem with the peelout and I fixed that by sheer fluke !!! now I seem to be having the same problem with spindash - what happens is when the title cards have loaded the game gives me a 1111 error !!! any ideas? Edit: Still not having any luck with this guys... any ideas why the spindash ported from s2 beta or from the guide on retro is not hardware compatable? Edit 2: Here is a little update, after lots of experimentation and testing I have discovered the problem was that the new routines was at the bottom of my asm file, once I moved them up into the sonic object code it works fine - well apart from the spindash dust is a apperaing as yellow blocks !!!