How do i add tails to my hack?

Discussion in 'Discussion and Q&A Archive' started by Hanoch, Oct 11, 2008.

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  1. Hanoch

    Hanoch Well-Known Member Member

    Joined:
    Aug 3, 2008
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    Location:
    Israel
    Im trying to add tails to my hack using Sonic65's guide. Now, because i used shobiz's spindash guide i replaced loadsonicdynplc with edited sonic2's and sonic's art loading code is:


    move.l #Art_Sonic,d6


    now, because i am adding tails i have to use something similiar


    move.l #Art_Tails,d6


    so i did that+animation/plc/mappings and all i get is a wierd character with messed up tiles instead of walking


    And a big square instead of roll/stand/skid/spring/whatever


    Now, i thought that somehow its related to shobiz's part 3 so i snapped a clean asm68k disassembly and


    Tried adding tails, Its impossible there too!


    All of the animations were wrong!


    So what do i do know? I cant continue in my hack without tails.
     
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