How to add a new wind tunnel in Lz?

Discussion in 'Discussion and Q&A Archive' started by Kensou, Feb 6, 2012.

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  1. Kensou

    Kensou Well-Known Member Member

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    I want to add a new wind tunnel in LZ1 but I don't know how to procedd. I have seen how the wind tunels works but I can't figure how to do it. any help would be apreciated. Thanks.
     
  2. EMK-20218

    EMK-20218 The Fuss Maker Exiled

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    What'd be the reason for add more than a wind tunnel to a zone?


    You could simply create a object that does the wind tunnel action instead of use per-chunkroutines to do it.
     
  3. Kensou

    Kensou Well-Known Member Member

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    As I know, this action is not set by chunk... it works with an array with the coordinates data... But according to SpirituInsanum in this forum, there is only 1 wind tunnel per zone except for the one that has 2, but it uses some kind of trick for it...
     
    Last edited by a moderator: Feb 6, 2012
  4. Psycho RFG

    Psycho RFG Well-Known Member Member

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    You are right Kensou, wind tunels are set by an array with the x and y coordinates from the bigining and the end of the tunel and the adicional tunel from Lz1 uses a small trick as you said. That trick is that "subq.w #8,a2" before "loc_3E56". I asked for this before and SpirituInsanum gives me all the info in this old topic:


    http://sonicresearch.org/forums/index.php?showtopic=2824
     
  5. Kensou

    Kensou Well-Known Member Member

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    Yeah, that's the threat I readed before, but still I don't know how to make it. Any help?
     
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