Well back with a rom hack that my team and I have worked on. Keep in mind this is the last prototype inspired demo (All Demos after will be concept art inspired). This hack has changes in the layout in Green Hill that resemble the concept art/prototype look, there is also some new things and features on the title screen and much more! Credits: Region Check for Pal/Jap Title: TheChucklingChuckler Level layout: Sanchiboy, Dawid (Me) and memeguy Sprites: RJ, ArifTheSpriter and EddyTF Music: Dawid, Matt205, L. M. Music Enterprises, EddyTF and Zenittikum Programing: Dawid, EddyTF, Hame, Matt205, ParticeGuester, SidneyTheHedgehog and TheChucklingChuckler Here are some screenshots of the demo: Have Fun Playing!
the first impression seems good, the title screen has a nice presentation and sonic sprite is not unpleasant, i felt act 1 quite bad, i mean, the first segment that tries emulate tts with rocks on the platform terribly, some objs positions are poorly placed (mainly spikes), the music, although it tries to emulate "possible" early versions, i notice that ghz has very strange squeaks that are somewhat annoying, the sfx rings seem taken from sonic hayai and boss music sounds strange, the music seems of poor quality, the sonic art looks strange in some specific frames, GHZ i find it very ugly and flat (is it a beta hack without wces bg or tts bg?) short summary, it feels like a beta hack that doesn't add anything new to the formula, its just an S1 reskin with slightly changed art and proto objpos, i don't want to sound badass but that's what i've seen keep working on this please!
Yeah I do kinda agree with you. But next demo we'll try to make it much better. Oh yeah also about the hayai ring, I thought it was matt205s sfx and I recently have noticed that its not