Obj01 in special stages

Discussion in 'Discussion and Q&A Archive' started by Hanoch, Aug 15, 2008.

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  1. Hanoch

    Hanoch Well-Known Member Member

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    I am trying to make Obj01 (Sonic) be instand special stage sonic, but when i get in a SS everything is GONE!


    Anyone help?
     
  2. Irixion

    Irixion Well-Known Member Member

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    So what you're trying to do is put normal sonic in the special stages? Well the special stages' sonic is a seperate object, so what you'll want to do is go into the special stage code and find where it tells it to load the special stage sonic object, and change that to obj01 (You can look at how sonic 1 loads levels for a reference)
     
  3. Hanoch

    Hanoch Well-Known Member Member

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    I already made it load regular sonic, but it just doesn't work, I hear the spin sound and I see only the SS backround.
     
  4. Irixion

    Irixion Well-Known Member Member

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    Try going into debug and seeing what coordinates you start/stay at. Have you changed the Special stage's size, level wrap etc? >.>
     
  5. Hanoch

    Hanoch Well-Known Member Member

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    Debug doesn't work. I didn't change the special stage layout or size.
     
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