Somari the Adventurer (Genesis)

Discussion in 'Showroom Archive' started by Lone Devil, Aug 31, 2015.

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  1. Lone Devil

    Lone Devil Internet War Veteran Member

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    (TOTALLY NOT COPYPASTED FROM RETRO)



    A proper remake to one of my most well known hacks of all time, Somari the Adventurer for the Genesis/Megadrive. packed with special moves to make the whole experience fresher than the prince of bel air. This time, Somari is back with a vengeance.

    Controls:
    A/C - Normal Jump
    B - Spin Jump
    Down + A/B/C - Spindash
    Normal Jump + B - Galaxy Style Double Jump


    Download Somari the Adventurer (Genesis)

    Credits:
    Sonic 1/CD Mario Sprites - neweegee
     
  2. Chaotix

    Chaotix Bad at Team Fortress 2 Member

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    Mario doesn't say Nintendo when it says SEGA. Not genuine.

    But seriously, wow, Somari on the title screen looks creepy on the title screen and the sprites look derpy. Regardless, it looks fun and I'll try it out soon.
     
  3. LooneyDude

    LooneyDude Back after a long absence! Member

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    Wow, for an overweight Italian plumber, you sure made him look badass!

    I think it'd be cool if you remade the level layouts from the NES version, but without the inescapable deathpits.

    Besides that, the new graphics, as I said, look great, and the new moves are very useful!
     
  4. redhotsonic

    redhotsonic Also known as RHS Member

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    Watching the video, I wish Mario had his normal jump from the games.  And had Bowser as the boss.  Otherwise, It looks very decent and well made.

    I'm not really a Mario fan and do not know much about it (only played the NES game and most Mario Karts), but where does the name Somari come from (cba to google)?
     
  5. Unused Account

    Unused Account Well-Known Member Member

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    @RedHotSonic ​If I recall correctly, Somari comes from an old pirate game on the NES, that attempts to replicate a Sonic 1 gameplay style but with Mario as the protagonist.

    And I agree, I do wish Mario had the jump from the games.
     
    Last edited by a moderator: Sep 4, 2015
  6. redhotsonic

    redhotsonic Also known as RHS Member

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    Ah right, thanks.  BTW, please do not quote the post directly above :) Thanks.
     
  7. Lone Devil

    Lone Devil Internet War Veteran Member

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    ​Would kill the purpose of having a SMW spinjump (which may be better), 3 types of jumps would be too much. ಠ_ಠ
     
  8. Lone Devil

    Lone Devil Internet War Veteran Member

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  9. redhotsonic

    redhotsonic Also known as RHS Member

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    For Mario's only level, you could've at least change the rings into coins =P
     
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