I was sitting on my porcelain throne around this time last year. SHC 2019 had finished, and I had played a little hack called Kaizo Sonic 2. I was turned off by its shallow attempts at being "difficult", as it relied on being a Kaizo to have any sort of difficulty. I thought to myself, "Surely there must be a better way to have difficult romhacks..." And that's when it hit me. I could make a hack like no one had ever seen, one that would supersede all that came before it in difficulty. A hack only meant... FOR UBER PLAYERS Sonic 1: For Uber Players features 4 painful acts: Green Hill acts 1-3, and Marble Zone act 2. These levels were meticulously designed by myself to be as hard but also as polished and fair as I could make them. Spoiler: Screenshots Spoiler: Controls ABC = Jump Down + ABC = Spindash Spoiler: Known Bugs Invincibility music will play the Zone Music instead of the Boss theme if it runs out during a boss battle. Invincibility music will not stop if you have speed shoes when it runs out. The zone music will resume when the speed shoes run out. Spoiler: Credits Kurk/KZG4: Code, Music, Layouts, Art, KurkDriver Vladikcomper: MegaPCM DAC Driver LuigiXHero: SCD Spindash code. Nat The Porcupine: Extended Camera code. MarkeyJester: Sonic 1: Project Two-Eight disasm. Tweaker: SCHG Music Hacking section ValleyBell: SMPS Research Pack Dolphman: MZ Art Programs Used: XM4SMPS by Puto SonED2 by Stealth SonMapED by Xenowhirl S1SMPS2ASM by Cinossu SMPSConv by Valley Bell Spoiler: Music Used Title: Title - Battletoads GHZ 1: Blue Planet - Bucky O'Hare GHZ 2: Float Islands - Kirby's Dream Land GHZ 3: Yuki - Queen of Heart 98 MZ 1: Area B - Shatterhand MZ 2: The Moon - Ducktales MZ 3: Jazz Castle - Jazz Jackrabbit 2 SYZ 1: Sound ID 0F - ATP Pro Tour Tennis SYZ 2: Sound ID 0C - Light Crusader SYZ 3: Sound ID 04 - Bishoujou Senshi Sailor Moon LZ 1: Zombie World - Light Crusader LZ 2: Boss - Light Crusader LZ 3: Major Boss - Light Crusader SLZ 1: Stage 2-1 - Shadow Dancer SLZ 2: Shinobi Walk - Shinobi 3 Beta SLZ 3: He Runs - Shinobi 3 SBZ 1: Egg Rocket - Sonic Advance SBZ 2: Cosmic Angel - Sonic Advance SBZ 3: Uranus - Dangerous Seed Final Zone: Raining Blood - Slayer Boss: BGM 1 - Dragon Ball Z: Bu Yu Retsuden Special Stage: Track 08 - Crayon Shin Chan Got Through Act: Clear - Mighty Morphin Power Rangers: The Movie 1-Up: Stage Start - Mighty Morphin Power Rangers: The Movie Game Over: Track 0F - Mighty Morphin Power Rangers: The Movie Continue: I Will Win - Mighty Morphin Power Rangers: The Movie Ending and Credits: Space Standart - Shiru Sega Screen: Unused - Knuckles Chaotix Comments and critiques are appreciated, I would like to improve this hack as much as I can so I can hopefully give it a full release sometime next year. I wanted to get more done for this demo but I'm so goddamn drained of motivation that I decided to release it instead of letting it rot forever. DOWNLOAD HERE
Finally a decent Kaizo Sonic hack! One that doesn't have a bunch of crappy objects floating everywhere, filled with stupid traps, and bad music! Seriously this looks promising, and I like the music you've added. I only made it to GHZ Act 2, but I had more fun playing this than any other Kaizo hack.
oh come on that was my first hack :c Jokes aside, I do admit Kaizo Sonic 1 was a really bad ROM hack, and looking back now, I get why people didn't like it before. That was a massive eyesore with a bunch of badly placed stuff. But that was my first time attempting something like that. I just hope I'll get to make Kaizo Sonic 2 look aesthetically better for the eye and the brain than the first one. I'm gonna start posting the levels here so I can get some feedback and possibly some help to make these levels. I'll be honest, Kaizo Sonic 2's traps might still look cheap even after this (About... 9 of the 18 acts in the game, not counting SCZ and DEZ), but that's because I have progressed way too much on these levels (most of them being complete) for me to just scrap everything and start over. But I'll try to make it easier on the untouched acts. Maybe I can learn something from this hack. I don't wanna make the same mistakes as I did for Kaizo Sonic 1. And don't forget about the invisible blocks too.
A difficult, yet fair challenge. I didn't want to tear my hair out playing this hack, a rarity for Kaizo hacks. Well done, my only problem is the CD spindash but that's more personal preference. Music choices are really solid as well.
Not a bad challenge hack! Was difficult but rewarding, especially on the 1-ups. Aside from a few spots where you would go quick and be shot right into a spike pit, the levels were enjoyable for what it is so far. Music is quite nice too, sadly Act 1 suffers a lot with being cut out by sound effects.
Alright, thanks for the feedback so far! I'm working to finish the remainder of MZ and start on SYZ before releasing another build. I'll also try and rectify the issues mentioned here. I'll have the update posted in due time.
It’s nice to finally see a fairly good Sonic kaizo ROM hack. I gave kaizo Sonic 1 and 2 a go, and let’s just say, they were not that good.