Discussion in 'Showroom Archive' started by Hitaxas, Mar 15, 2009.
@nineko and hitaxas: Ah okay. But remeber, keep everything, even the speed cap!
Why not add a reward to s1 mode if it's to add extra challenge, after all some people don't play a harder mode just for a challenge.
I´m actually impressed with this hack.Nice art,cool palettes, awesome Asm changes...Looking forward for a release
Thanks for the positive feedback, everyone.
I updated the screen since then:
*shot* This is getting by every day better. Seriously, keep up the great work
Very cool. I have to agree with Cinossu at the retro forums. I would name "moveset" to something else. Maybe "Game mode" or something like that. Just my opinion though.
I don't know, all the feature does is changes the special moves that the characters use.
I renamed the text to "Gameplay".:
Okay, what about for special stuff: If you beat the game in various gameplay, you will unlock things there.
Special Stuff is there for testing purposes. I will be removing it before the release.
This hack is looking awsome! good job!
Wow that is wonderful art. Well done.
This project is supported by/this project supports:
Looks awesome! But I guess you should make Sonic look like this:
And if possible, do the water too. =P
I prefer the more 3D looking Sonic in the screen actually.
It's actually the Sonic from the new logo, made by me and Master Emerald.
It's called limitations.
Also, the text style looks awful in my opinion.
Anyway, you know what to do.
Water is possible, but not the text reflection or super Sonic in the reflection.
Also, I agree about the text after looking at it. I will be redrawing that.
Out of curiosity, how did you go about making that screen?
I used a clone of Sonic 1's Sega screen, changed where the mappings were loaded, removed the wait for the palette, added the new art, palette and mappings.
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