Sonic Unreal World Development Thread

Discussion in 'Showroom' started by AleDrawer2008, Dec 20, 2024.

  1. AleDrawer2008

    AleDrawer2008 Active Member Member

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    Title Screen.png
    So, after seeing that the hack is being well known, Ive decided to make my own Thread.

    Here I will post new versions of Sonic Unreal World, so here is the new 1.8 demo for starters
    Changelog:
    • Retouched the title screen
    • New Super Theme and EIZ3 Songs
    • Various bugfixes
    Known bugs
    • For some reason, the gfx glich out at random moments.
    • The ending sequence is not finished
    The credits are the same as last time
    • Red2010 for betatesting and bugfixes
    • Peaunut Noceda for betatesting and backgrounds
    • Carlos for betatesting and bugfixes
    Also, Happy (early) Xmas to everyone
    GHZ.png LZ.png
     

    Attached Files:

    Last edited: Dec 20, 2024
  2. DeltaW

    DeltaW The noob next door Staff

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    As per guidelines, you must provide some screenshots of your ROM hack. Feel free to edit your post to add a couple in so people know what you've included within the hack.
     
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  3. RobiWanKenobi

    RobiWanKenobi Python Developer and ASM enthusiast Member

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    I noticed a minor color error near the clouds, this can be fixed in SonLVL by making the color around the tiles of the clouds transparent
     
  4. PeanutNoceda

    PeanutNoceda Well-Known member. Also known as CupcakeLove67 Member

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    I found an error

    F3634DA7-45F8-4DB9-961A-EEE07E09094F.png
     
    Last edited by a moderator: Dec 24, 2024
  5. Mildanner

    Mildanner Newcomer In Limbo

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    There's also questionable thing about the error from level select. Not too unsteady for Level Select Mode, because of title screen sprites that messed up?

    View attachment 6633

    View attachment 6635
    There's also bug collision in Act 2 of level.
     
    Last edited by a moderator: Dec 22, 2024
  6. Red2010 is now

    Red2010 is now A Normal RomHacker with occupations. Member

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    I have access to the disassembly (so I can investigate what exactly is breaking level select).
    I'm currently busy with other things though so I'll review the code when I can.
     
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  7. TheSunsetHacker

    TheSunsetHacker Newcomer Trialist

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    I have had the same thing happen to me, I think its a vram issue.
     
  8. PeanutNoceda

    PeanutNoceda Well-Known member. Also known as CupcakeLove67 Member

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    It is a vram problem
     
  9. TheSunsetHacker

    TheSunsetHacker Newcomer Trialist

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    I knew it, but I am also curious how they have gotten the Sonic 2 Level Select text to be displayed without any grammar errors or overlapping art? (I hope I am saying this correctly.)
     
  10. RobiWanKenobi

    RobiWanKenobi Python Developer and ASM enthusiast Member

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    plane mappings, well planned level names, and no duplicate tiles for the letters
     
  11. TheSunsetHacker

    TheSunsetHacker Newcomer Trialist

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    I see, Iam going to get a new PC so I can do this (ONCE AGAIN).
     
  12. PeanutNoceda

    PeanutNoceda Well-Known member. Also known as CupcakeLove67 Member

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    I found this errors

    DBCC760C-FF9F-4E7C-96A5-76B45C24265A.jpeg
     
  13. Joao Gamer

    Joao Gamer Well-Known Member Member

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    Dude this always just suprises me, custom sonic sprites, custom chunks, loop in marble zone, new music and Super Sonic and Super Amy
     
  14. AleDrawer2008

    AleDrawer2008 Active Member Member

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    Thanks for the reports and comments, I have news of the hack.
    1. Thanks to Carlos, now the hack has 8 funtional save files, and a no save file Save Select.png
    2. The EIZ bg has been fixed
    3. And a new backported enemy has been implemented: The Masher Badnik Masher.png
    Well, thats it by now, but I think its in a good condition to being released
    So, see y'all at February 14th
     
  15. AleDrawer2008

    AleDrawer2008 Active Member Member

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    Well, the Sonic Unreal Worlds' 2.0 update is not going to happend now but in a few months, maybe may

    Anyways, here's some teasers
    • Now we have working the dynamic water palette also seen in Sonic Super Challenges
    DYNAMIC WATER PALETTE.png
    • Now getting hit only makes you lose up to 20 rings
    • And the best for last, a true final boss (We still dont have the layout or the boss, thats why its been delayed so much)
     
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