Sprite glitch when hurt

Discussion in 'Discussion and Q&A Archive' started by redhotsonic, Jan 28, 2012.

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  1. redhotsonic

    redhotsonic Also known as RHS Member

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    Sorry for the double post.


    I've finally got the S3K object manager ported in with the help of Module. I then edited it a bit so the level runs smoother (so a more advance version of the S3K manager). And I can tell the difference, my levels do not slow down anymore, I can add a lot more objects in a level, the water ripples do not slow down as much anymore (until you get hurt), and the sprite glitch rarely happens!


    That's right, rarely happens. So it still occurs. But it now seems to only happen when you get hurt, and even then, it's rare. Whereas it used to happen at any time (I haven't seen it happen at any time as yet). I took out my edits and it made no difference.


    There's only one more thing to try that Module will also help me with, is porting S3K's touch_response. I really hope that fixes things. If not, I have no idea what is causing it.


    I will keep you posted.
     
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