The Free Assets Thread

Discussion in 'Showroom' started by LuigiXHero, Feb 3, 2017.

  1. Joao Gamer

    Joao Gamer Well-Known Member Member

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    I think you should share more of the drop dash for those who need it
     
  2. PeanutNoceda

    PeanutNoceda Well-Known member. Also known as CupcakeLove67 Member

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    Yeah I know, i forgot to complete the drop dash sprites.
     
  3. PeanutNoceda

    PeanutNoceda Well-Known member. Also known as CupcakeLove67 Member

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    Sorry for the double post.
    @JoaoVT The Drop Dash Sprites are completed now.
     
  4. vidi06

    vidi06 Newcomer Trialist

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    me made this
     

    Attached Files:

    PeanutNoceda likes this.
  5. Joao Gamer

    Joao Gamer Well-Known Member Member

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    This link does not work, Does anybody still have some of the files?
     
  6. Speems

    Speems Well-Known Member Member

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    For those who've had issues getting the Sonic 3 version of the Spin Dash sound effect ported to Sonic 1 or 2, here is an edited version of the S2 version to sound closer to S3's version. The asm file included in this zip file contains the smps2asm data and can replace the vanilla sound.

    UPDATE: Now includes a binary version of the sound effect for those who don't use smps2asm.
     

    Attached Files:

    Last edited: Jan 31, 2025
    Joao Gamer and PeanutNoceda like this.
  7. Joao Gamer

    Joao Gamer Well-Known Member Member

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    Is the binary file for vanilla Sonic 1 driver?

    EDIT: it works
     
    Last edited: Feb 1, 2025
  8. Blue Gamer

    Blue Gamer Autistic Member Member

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    Heres a edited Emerald Hill Zone smps2asm file now used In BHZ2
     

    Attached Files:

  9. Joao Gamer

    Joao Gamer Well-Known Member Member

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    i tried in sonic 1 but it had alot of static noises
     
  10. Blue Gamer

    Blue Gamer Autistic Member Member

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    You need to have Sonic 2's Psgs ported and If that doesnt fix it then after porting the PSGS change all $84 to DSnare and all $85 to DKick
     
  11. Joao Gamer

    Joao Gamer Well-Known Member Member

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    Heres some music from knuckles chaotix ported into sonic 1
    Mus15 is seascape, mus16 is midnight greenhouse, mus17 is new moon and mus19 is overture
     

    Attached Files:

  12. Devon

    Devon Please do not contact me, overwhelmed with stuff Member

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    Hmm, it just seems you just have only 1 PWM channel play and just outright ignore the other 3 that are also supposed to be playing samples. I know that the standard Sonic 1 sound driver only has 1 channel for DAC, but I do think that the PWM tracks could be combined together if you make combinations of individual samples (i.e. snare+timpani, snare+cymbal, etc.). This also doesn't account for the different PSG envelopes that Chaotix has compared to Sonic 1.
     
  13. IAmAShad0

    IAmAShad0 . Member

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    Anyone wanted Still Alive from Portal in your Sonic 1 ROM hack? Anyone at ALL?

    No?

    Here it is anyway:

    (note this is my first time doing this so I'm getting used to everything)
     

    Attached Files:

  14. RepellantMold

    RepellantMold Newcomer Trialist

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    Here's a thing i had sitting from January 2024, then released over at MDDCs Free Assets thread in late August, and now I decided to release it here as well.
    (this uses Flamewing's SMPS2ASM)
     

    Attached Files:

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  15. BL3H

    BL3H idiot sandwich Member

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    Jul 19, 2022
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    Location:
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    Been a little while since I posted here, have some free HUD maps. Whipped these up with SonMapEd and instead of flashing red, it just simply blinks. The custom life icon doesn't come with this if that wasn't obvious by the way.

    upload_2025-3-6_17-37-15.png

    Code:
    SME_rH3gh:   
            dc.w SME_rH3gh_8-SME_rH3gh, SME_rH3gh_3B-SME_rH3gh   
            dc.w SME_rH3gh_64-SME_rH3gh, SME_rH3gh_92-SME_rH3gh   
    SME_rH3gh_8:    dc.b $A   
            dc.b $80, $D, $80, 0, 0   
            dc.b $80, $D, $80, $18, $20   
            dc.b $80, $D, $80, $20, $40   
            dc.b $90, $D, $80, $10, 0   
            dc.b $90, $D, $80, $28, $28   
            dc.b $A0, $D, $80, 8, 0   
            dc.b $A0, 1, $80, 0, $20   
            dc.b $A0, 9, $80, $30, $30   
            dc.b $B0, 5, $81, $A, 0   
            dc.b $B0, $D, $81, $E, $10   
    SME_rH3gh_3B:    dc.b 8   
            dc.b $80, $D, $80, 0, 0   
            dc.b $80, $D, $80, $18, $20   
            dc.b $80, $D, $80, $20, $40   
            dc.b $90, $D, $80, $10, 0   
            dc.b $90, $D, $80, $28, $28   
            dc.b $A0, 9, $80, $30, $30   
            dc.b $B0, 5, $81, $A, 0   
            dc.b $B0, $D, $81, $E, $10   
    SME_rH3gh_64:    dc.b 9   
            dc.b $80, $D, $80, 0, 0   
            dc.b $80, $D, $80, $18, $20   
            dc.b $80, $D, $80, $20, $40   
            dc.b $90, $D, $80, $28, $28   
            dc.b $A0, $D, $80, 8, 0   
            dc.b $A0, 1, $80, 0, $20   
            dc.b $A0, 9, $80, $30, $30   
            dc.b $B0, 5, $81, $A, 0   
            dc.b $B0, $D, $81, $E, $10   
    SME_rH3gh_92:    dc.b 7   
            dc.b $80, $D, $80, 0, 0   
            dc.b $80, $D, $80, $18, $20   
            dc.b $80, $D, $80, $20, $40   
            dc.b $90, $D, $80, $28, $28   
            dc.b $A0, 9, $80, $30, $30   
            dc.b $B0, 5, $81, $A, 0   
            dc.b $B0, $D, $81, $E, $10   
            even