Recently, a Twitter post made by heyjoeway (the creator behind Sonic 2 Community's Cut) has released a patcher that allows us to patch Sonic 1 ROM hacks (only) to be widescreen. I believe a tool that can make the game feel close to the Taxman ports is insane, and I would like to thank him for doing so. So you may be asking, why am I making this thread? So everyone can show off your hacks in widescreen and show everyone else here and see how it holds up. How to apply the tool to the hack? If you would jump here, you can open up a ROM, and the tool would patch for you. But before you open it, don't expect to use Fusion or BlastEM; use RetroArch (BizHawk works but the video settings need reworking) since it's compatible with a .dll file you need for widescreen hacks, and I'll link it here. It would be best if you loaded the .dll by loading the core in RetroArch, and then you can open the ROM by selecting "load content", and that's it! How does it turn out? Pretty darn nice and fun to experiment and have fun with, I tried it on my 3 ROM hacks, and it worked swimmingly; here are my images for reference: Spoiler: Large images Cancelled Sonic ReOne sequel hack Sonic ReOne Sonic 1 hack (more details will be revealed next month) The only bugs I've found are with the HUD which you can see in the top and bottom one due to me modifying the code to the HUD such as using Sonic 2's object or moving the HUD. I know there are other issues that I didn't mention but if I find something else I'll mention. Again I want to give a special thanks to heyjoeway for making this mod as it can bring lives to many of our ROM hacks by giving it that awesome widescreen effect. He did promise a Sonic 2 version of this but as of writing this, he hasn't released it yet. Now let's see how other hacks can take this awesome feature!