Sprite Mappings for S3&K Hyper Sonic?

Discussion in 'Discussion and Q&A Archive' started by LXG, Jul 8, 2015.

  1. LXG

    LXG Newcomer Trialist

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  2. Crash

    Crash Well-Known Member Member

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    Go to Settings>Game Format in the SonMapEd menu bar and make sure it's set to Sonic 3 & Knuckles, your file opens fine for me doing that. If your issue is that your sprites are using the wrong tiles after that, remember that you also need to load the DPLCs as well.
     
  3. Jdpense

    Jdpense Custom Title Member

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    I suppose I can help you with this.

    Okay LXG, so if you want to edit Hyper/Super Sonic's Mappings & PLCs in S3K or at least view them in SonMapED, then here's the following of what you should do. 

    Firstly, download the Hyper/Super and Sonic's Mappings & PLCs that I customized and putted together right here. Then, extract all the files from your downloaded Zip and put them in "General\Sprites\Sonic" folder of your disassembly.

    Secondly, open "sonic3k.asm" and go to the 'END', and then you should see this:

    endif

    END
    Then, change that to this:

    endif

    PLC_SuperSonic: include "General/Sprites/Sonic/Super Sonic DPLC.asm"

    Map_SuperSonic: include "General/Sprites/Sonic/Super Sonic - Maps.asm"

    END
    Then build your rom to make sure if it worked correctly. Now, you should be able to edit Hyper/Super Sonic's Mappings & PLCs. As for the art of Hyper/Super Sonic, it's in the normal Sonic's art.

    Hopefully this helps! Just let me know if you need anymore assistance. :)  
     
    Last edited by a moderator: Jul 31, 2015