SuperSayian Zrise's Hacks

Discussion in 'Showroom' started by SuperSayian Zrise, Aug 13, 2021.

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  1. Angel X

    Angel X Well-Known Member Member

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    But SonLVL does not require you to use asm.
    What do you usually edit?
     
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  2. TheInvisibleSun

    TheInvisibleSun Visible Member

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    If you want to go old school, I've heard hex editing is a good time
     
  3. Angel X

    Angel X Well-Known Member Member

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    For these things it could be fine.
    I have to admit that using the old ways has its own charm.

    In any case I suggest you try to work with the editor and the dissasembly I gave you, you might like it;)
     
  4. SuperSayian Zrise

    SuperSayian Zrise Well-Known Member Exiled

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    I'm back with another project and its made with ReadySonic.
    Sonic The Hedgehog Project 50 is a little hack I'm working on and made it because why not?
    There are 3 levels finished and those are: Goldshine Hill Zone Act 1 & 2 plus Marble Zone Act 1

    Screenshots:
    Screenshot (175).png Screenshot (176).png Screenshot (177).png
    Anyways one more thing I'm gonna say before you download. GHZ act 1 layout and object placement is taken from another hack I'm working on and the object placement is modified a bit from the original source hack. One extra thing. The palette and everything else is original same for the other levels plus Sonic's palette.
     

    Attached Files:

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  5. DarkexNaru115

    DarkexNaru115 Active Member Member

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    Again, another bad palletes and poor designed hack... Why you release multiple poor hacks and not a (more developed) big one?
    Edit:I see a lot of cutted chunks
     
    Last edited: Oct 4, 2021
  6. SuperSayian Zrise

    SuperSayian Zrise Well-Known Member Exiled

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    I am making more bigger ones like Sonic 1 World. (Which is renamed. But I'm not releasing the name until the full hack release.) And other big ones. But can you actually see I don't have a team. And why people think my palettes suck? They are not all bad which is the truth.

    Goldshine Hill Zone's palette is actually good or are people just haters and love hyper basic palettes that are the default. And you could just use another palette and make a Green Hill Zone good future palette. And how is it poor? There are hacks ten times worse than this and those will be considered better. I see some hate floating in you're post.
     
  7. DeltaW

    DeltaW The noob next door Staff

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    Do you want to know why people say these sorts of things?

    Well, ever since you joined the community, you've been pushing your ego way too far by posting the same hacks with the same palette and level design structure. Since May, you've sent at least 20 hacks with the same criticism from a lot of us in the community. You've also outright ignored our advice and kept repeating the same cycle by sending ROM hacks and hearing the same reviews.

    But do you want to know how to gain positive traction with your hacks?

    Don't post anything here for at least a few months until you read guides and put a lot of effort in. Read back your message histories and see the advice we gave you as a community that you didn't take into account. I know it's hard for you since you like this site a lot but you need to understand, a lot of us don't fancy the hacks you've presented us. Think about how we feel and how you can redeem yourself.
     
  8. DarkexNaru115

    DarkexNaru115 Active Member Member

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    Is better post 1 or 2 good hacks than 20 or 30 bad hacks, quality is better than quantity... Btw the pallete of ghz is "good" (why the grass is yellow) but the pallete of mz... Bad, so Mz is impossible because in one part with a spring you cant make a wall jump... So thats bad.
     
    Last edited: Oct 5, 2021
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  9. Angel X

    Angel X Well-Known Member Member

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    Personally I agree too, I also like the name:)

    But there are problems with this hack,
    in the first zone there are too many holes everywhere, so you could put a rock that stops Sonic so that the player can notice the obstacle.
    Speaking of mz ,there are two colors that prevail, blue and purple which are too light and mismatched.
    There is a part that looks like there is a huge hole, but can actually walk over it.
    You would have done better to put a platform to fill it.

    Finally, let's talk about the part of the wall.
    in this part you should get the Power Sneakers, so that Sonic can jump between the two walls.
    But if the player doesn't understand how to move forward, they get stuck there until time runs out.
    There could be two types of solutions:
    1-Create an alternative route;
    2-Put the walls closer together

    As others have told you, you should focus on creating a complete rom hack, with proper tools.
    To start you could get a cue from Sonic Hack - Sonic 2 Return to Westside Island:

    It doesn't add anything new, but it has an excellent level design and palletes.

    I think I've written too much:confused:
    But I think you have potential :D
     
  10. SuperSayian Zrise

    SuperSayian Zrise Well-Known Member Exiled

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    [​IMG]
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    I thought one last hack before I quit won't hurt.
    its a proof of concept hack called Sonic - 2nd Dimension
    The goal is basically like an alternate dimension to Sonic 1
    And yes, the download contains the rom and a folder for sourcecode.
     

    Attached Files:

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  11. AXELsrh

    AXELsrh Newcomer Trialist

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    Sonic - 2nd Dimesion:

    Well... I was checking the forum and I came across this project, it caught my attention and I started playing each of the available roms so I can give my opinion on your hack rom:

    -Let's start with the level art:
    it hardly changes at all, the only thing is the same levels with an altered palette, it's fine to start with but it looks strange, sometimes very saturated, other times they don't even match each other.

    -Level design (overall):
    The level design is really bad, bottomless holes, meaningless objects, broken chunks, and unmodified parts of levels....

    -skills:
    if you are going to implement a skill in this case a type of double jump, it should be something that you are going to use while playing without it being unnecessary.

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    -How would you improve the hack?
    1- Well, based on what I know, to make a level design you have to make several routes (upper, lower, lower) Each one of them depends on the player's skill when passing a level, rewarding him as well as the opposite, Sonic is characterized by speed so don't put objects that cut the hedgehog's speed (momentum). It also depends on what type of hack you're going to do, whether it's exploration like in (sonic3k or sonic cd) in the same way Sonic never had a 100% speed focus in the classics

    (in summary)

    -Top of the level:

    where Sonic can go faster but it's difficult to stay there. Expert players will find it easy

    -Intermediate point: where most players will go, referring to casual players, here it is an easy place to go but it takes a little longer to get to the end

    -Low route: in this part the player's speed is greatly limited, making them have to do more platforming where the most novices can fall

    As I said, you can innovate when making a level design but this is the basics.
    Oh yes, if you are going to insert a new ability, make sure it adapts to the level design, whether by making exclusive paths

    2- You could edit Sonic's art, if you find it difficult to make sprites you can use the ones that are free to use but you do have to give credit to the creator of those sprites.
    For this I recommend that you use flex2, the truth is that it has saved me a lot of trouble since I used sonmaped before... flex 2 is really convenient when it comes to adding art for characters and objects.

    3-You could add the "essential" skills like spin dash, super peelout. There are tutorials about it in ssrg or even sonic retro. It's complicated at first but as time goes by you'll get used to it.
    PS: Use context and not notepad.

    4-Try to innovate when doing your project, whether it is a new skill or whatever, so that it is not just another hack in the bunch.
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    Look, you remind me of me when I was just starting out in this rom hacking thing, so I hope this helps you improve your hacking, don't give up you can achieve something incredible if you put your mind to it and even learn a lot from this great community!!!!!!!! :)



    pd: I just saw the date... I was late
     
    Last edited: Jan 28, 2025
  12. DeltaW

    DeltaW The noob next door Staff

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    Unfortunately, you are quite late. Even though you've provided some very constructive advice, the user was already exiled a couple of years back and will not be able to respond back to you.

    Thread locked.
     
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