ThomasSpeedrunner Help Thread

Discussion in 'Discussion and Q&A Archive' started by ThomasThePencil, Jan 29, 2013.

Thread Status:
Not open for further replies.
  1. rika_chou

    rika_chou Adopt Member

    Joined:
    Aug 11, 2007
    Messages:
    689
    Use a different codec that doesn't require you to register Camtasia Studio. (Xvid for example would work, or buy/pirate Camtasia Studio)
     
    Last edited by a moderator: Mar 6, 2013
  2. redhotsonic

    redhotsonic Also known as RHS Member

    Joined:
    Aug 10, 2007
    Messages:
    2,969
    Location:
    England
    Sod off!  You quadtrupled posted within a 24 hour timeline, some of us do have lives you know.
     
  3. ThomasThePencil

    ThomasThePencil resident psycho Member

    Joined:
    Jan 29, 2013
    Messages:
    910
    Location:
    the united states. where else?

    Sod off!  You quadtrupled posted within a 24 hour timeline, some of us do have lives you know.

    ...the hell is a sod off?

    Anyway, I feel as if I am the only one who looks at this thread lately. And in case you haven't noticed, I'm reaching deeper territory with my hack (read: a re-imagined Hidden Palace Zone and a fourth character (and an original character at that), among other things). This is the point where I may tend to ask more questions than usual, mostly because of Hidden Palace.

    Speaking of questions, I have Hidden Palace working, but how do I get the object art to display properly?
     
  4. MainMemory

    MainMemory Well-Known Member Member

    Joined:
    Mar 29, 2011
    Messages:
    923
    It might help if you told us which objects are not displaying properly.
     
  5. Cinossu

    Cinossu A blend of secret herbs and spices Member

    Joined:
    Aug 14, 2007
    Messages:
    282
    Location:
    London, UK
    Sod off; piss off, bugger off, go away, etc. Basically, you are brash, rude and have an incredibly high opinion of yourself. You need to get off of your pedestal, dear; essentially insulting those you want help from does not a good plea make.

    As for getting object art to display properly, you need to set the PLCs correctly for the level slot; look how it's done for other levels, in terms of VRAM position for both the object and the PLC set.
     
  6. ThomasThePencil

    ThomasThePencil resident psycho Member

    Joined:
    Jan 29, 2013
    Messages:
    910
    Location:
    the united states. where else?
    List of objects that aren't displaying properly:

    Batbot

    Orb

    Bridge

    Thing at either end of a Hidden Palace Zone bridge

    Can't really think of anything else off the top of my head.


    Sod off; piss off, bugger off, go away, etc. Basically, you are brash, rude and have an incredibly high opinion of yourself. You need to get off of your pedestal, dear; essentially insulting those you want help from does not a good plea make.

    As for getting object art to display properly, you need to set the PLCs correctly for the level slot; look how it's done for other levels, in terms of VRAM position for both the object and the PLC set.

    ...I do not have a high opinion of myself. I'm actually looking into taking the time out of my layout-production time to make A SPECIAL THANKS SECTION WITH THE NAMES OF EVERYONE WHO HAS HELPED ME OUT IN SOME WAY ON IT. I actually am well aware I am fairly new to hacking, and just for the record, I only got Hidden Palace's art working yesterday, so it's not like I've been at it for weeks or something.


    As for the art, I just found out that HPZ's PLC list entry was pointing to OOZ's PLC list.
     
  7. redhotsonic

    redhotsonic Also known as RHS Member

    Joined:
    Aug 10, 2007
    Messages:
    2,969
    Location:
    England

    Sod off; piss off, bugger off, go away, etc. Basically, you are brash, rude and have an incredibly high opinion of yourself. You need to get off of your pedestal, dear; essentially insulting those you want help from does not a good plea make.

    Bows.

    And that's why many of us aren't going to help you.  You've only just realised about HPZ using OOZ's PLC?  Everyone knows that.

    If you've only been working on HPZ for a day, you shouldn't be asking us many questions like this.  Why don't you actually do some revision on HPZ?  Search these forums and Retro.  Use google and understand what happened to HPZ and what it's like now.

    Then, open your ASM and study whats going on, why the badniks have disappeared, and how to get them back.  You can use S2B's disassembly for a lot of HPZ's stuff (art, coding, collision, etc).  After a week, if you've truely tried hard enough to get it restored and are still struggling, then I'll be happy to help.

    You'll never learn anything just asking everything.  Trying yourself first will.
     
  8. ThomasThePencil

    ThomasThePencil resident psycho Member

    Joined:
    Jan 29, 2013
    Messages:
    910
    Location:
    the united states. where else?

    Sod off; piss off, bugger off, go away, etc. Basically, you are brash, rude and have an incredibly high opinion of yourself. You need to get off of your pedestal, dear; essentially insulting those you want help from does not a good plea make.

    Bows.

    And that's why many of us aren't going to help you.  You've only just realised about HPZ using OOZ's PLC?  Everyone knows that.

    If you've only been working on HPZ for a day, you shouldn't be asking us many questions like this.  Why don't you actually do some revision on HPZ?  Search these forums and Retro.  Use google and understand what happened to HPZ and what it's like now.

    Then, open your ASM and study whats going on, why the badniks have disappeared, and how to get them back.  You can use S2B's disassembly for a lot of HPZ's stuff (art, coding, collision, etc).  After a week, if you've truely tried hard enough to get it restored and are still struggling, then I'll be happy to help.

    You'll never learn anything just asking everything.  Trying yourself first will.

    Very well. Do not expect any posts from me for the next two or three days if that is how you're going to respond to my asking questions. I will have you people know I work on this hack almost every minute of the day when I have spare time. So don't think I only work on it an hour or two each day. I work on it about 5-7 hours each day. I already have a lot of things restored, but there is a problem that I guess I won't tell you about because if I do, you're going to get mad at me like you did in the post I quoted.
     
    Last edited by a moderator: Mar 6, 2013
  9. Cinossu

    Cinossu A blend of secret herbs and spices Member

    Joined:
    Aug 14, 2007
    Messages:
    282
    Location:
    London, UK
    No offense, but whoop-tee-doo about a Special Thanks section. Unfortunately the attitude that comes across with your writing is very self-important and arrogant. You might want to tone it down, especially if you don't mean it in the first place. Keep calm, be respectful and patient, and you'll get a long way here. Just because someone hasn't replied to your topic yet doesn't mean they aren't going to, and bumping it 3+ times really won't make someone want to post in it any more than previous to it, more than likely the exact opposite.


    As for it pointing to OOZ's art, take this as a small lesson when adding zones to any Sonic game; always make sure you check every single relative zone list for things such as PLCs, Dynamic Level Events, MLLBs, etc. to make sure you get absolutely everything, even if it's just to set one to a routine with just "rts". It'll save you a lot of headache down the road if you do this and find them from the offset than as you go along with adding layouts, objects, etc.

    Now now, if "everyone knows that" were true, the question wouldn't be being asked in the first place, and many more times than this. :p

    That said, Thomas, you'd be wise to listen to the advice of opening up the ASM and looking through it to try and solve these yourself first. With something like hacking, unless you want to create something that has been done before exactly as someone else, it's all the more likely you'll be on your own for the majority of it.

    Case in point, I'm having to heavily edit the tile load/draw routines right now for a hack of mine. I've never done it before (not to this extent anyway) and I can only think of one or two people to ask for help if I needed it, but I won't until I've at least attempted to work it out for myself. That's half the fun of hacking in the first place, discovering what you can do and then doing it by yourself, and being proud of having done it yourself.

    Your enthusiasm for wanting to hack is great, but these things are not instant-knowledge, instant-results, instant-gratification. It's going to take time and effort on your part to do it to your own standards.
     
    Last edited by a moderator: Mar 6, 2013
  10. ThomasThePencil

    ThomasThePencil resident psycho Member

    Joined:
    Jan 29, 2013
    Messages:
    910
    Location:
    the united states. where else?


    No offense, but whoop-tee-doo about a Special Thanks section. Unfortunately the attitude that comes across with your writing is very self-important and arrogant. You might want to tone it down, especially if you don't mean it in the first place. Keep calm, be respectful and patient, and you'll get a long way here. Just because someone hasn't replied to your topic yet doesn't mean they aren't going to, and bumping it 3+ times really won't make someone want to post in it any more than previous to it, more than likely the exact opposite.


    As for it pointing to OOZ's art, take this as a small lesson when adding zones to any Sonic game; always make sure you check every single relative zone list for things such as PLCs, Dynamic Level Events, MLLBs, etc. to make sure you get absolutely everything, even if it's just to set one to a routine with just "rts". It'll save you a lot of headache down the road if you do this and find them from the offset than as you go along with adding layouts, objects, etc.

    Now now, if "everyone knows that" were true, the question wouldn't be being asked in the first place, and many more times than this. :p

    That said, Thomas, you'd be wise to listen to the advice of opening up the ASM and looking through it to try and solve these yourself first. With something like hacking, unless you want to create something that has been done before exactly as someone else, it's all the more likely you'll be on your own for the majority of it.

    Case in point, I'm having to heavily edit the tile load/draw routines right now for a hack of mine. I've never done it before (not to this extent anyway) and I can only think of one or two people to ask for help if I needed it, but I won't until I've at least attempted to work it out for myself. That's half the fun of hacking in the first place, discovering what you can do and then doing it by yourself, and being proud of having done it yourself.

    Your enthusiasm for wanting to hack is great, but these things are not instant-knowledge, instant-results, instant-gratification. It's going to take time and effort on your part to do it to your own standards.

    Hmm...I suppose you're correct, but it just further encourages me to not post here for two or three days so that I don't bother anyone with my questions. Speaking of which, I now feel like I'm bothering you guys with my questions, which I don't mean to do, and I don't mean to sound self-important and arrogant either  :(
     
  11. Spanner

    Spanner The Tool Member

    Joined:
    Aug 9, 2007
    Messages:
    2,570

    Sod off; piss off, bugger off, go away, etc. Basically, you are brash, rude and have an incredibly high opinion of yourself. You need to get off of your pedestal, dear; essentially insulting those you want help from does not a good plea make.

    Bows.

    And that's why many of us aren't going to help you.  You've only just realised about HPZ using OOZ's PLC?  Everyone knows that.

    If you've only been working on HPZ for a day, you shouldn't be asking us many questions like this.  Why don't you actually do some revision on HPZ?  Search these forums and Retro.  Use google and understand what happened to HPZ and what it's like now.

    Then, open your ASM and study whats going on, why the badniks have disappeared, and how to get them back.  You can use S2B's disassembly for a lot of HPZ's stuff (art, coding, collision, etc).  After a week, if you've truely tried hard enough to get it restored and are still struggling, then I'll be happy to help.

    You'll never learn anything just asking everything.  Trying yourself first will.

    Very well. Do not expect any posts from me for the next two or three days if that is how you're going to respond to my asking questions. I will have you people know I work on this hack almost every minute of the day when I have spare time. So don't think I only work on it an hour or two each day. I work on it about 5-7 hours each day. I already have a lot of things restored, but there is a problem that I guess I won't tell you about because if I do, you're going to get mad at me like you did in the post I quoted.

    All I've really seen is you asking people to do everything for you as you get stuck over the slightest things that are piss easy to fix but because you won't search for anything you won't stop asking things. Nobody is here to serve you all the time.

    And if you want three days without posting, maybe I should just revoke your right to post for three days. In fact, let me do that. Maybe it'll teach you a lesson.
     
  12. redhotsonic

    redhotsonic Also known as RHS Member

    Joined:
    Aug 10, 2007
    Messages:
    2,969
    Location:
    England
    It's not that we don't believe that you do not work on this at all or just spend minutes on it a day, it's the fact that you try to implement something, don't know, and ask immediately.  I don't mind helping out, but if you haven't tried, it makes me think, "Why should I?"  If you've tried hard and struggling however, I then feel like it's my duty to help.

    Gah, you caught me again =P

    EDIT: Ah, Spanner's put the suspension-hammer down I see =P
     
    Last edited by a moderator: Mar 6, 2013
  13. Spanner

    Spanner The Tool Member

    Joined:
    Aug 9, 2007
    Messages:
    2,570
    Didn't give him the full whack of a suspension, he will still be able to view the board, just not post in it. He can search for all that stuff that he supposedly can't do yet others can.
     
    Last edited by a moderator: Mar 6, 2013
  14. ThomasThePencil

    ThomasThePencil resident psycho Member

    Joined:
    Jan 29, 2013
    Messages:
    910
    Location:
    the united states. where else?
    Okay, so I have done a little bit of work with my Hidden Palace Zone since the last time I posted in this topic (mostly because I spent one of the three days trying to teach myself how to not sound self-important and arrogant), but a troubling problem has come to me. I want to make an act 3 for each zone in my hack (excluding Aerial Chase (Sky Chase), Arcane Airship (Wing Fortress), and Death Egg), much like how Metropolis Zone did in the original game, but there is apparently a problem that comes with extending the level index: Doing it can break the S2 or even S2B sound driver. I'm only making an act 3 for each zone, though, so I figured a lot of the data would be the same. The question is, will adding a third act to each level require the port of the Sonic 1 sound driver? I'm using the Hg disassembly, just to remind everyone. Thanks in advance to anyone who can answer this question.
     
  15. nineko

    nineko I am the Holy Cat Member

    Joined:
    Mar 24, 2008
    Messages:
    1,902
    Location:
    italy
    If I remember right, each Zone slot can only have 2 Acts in Sonic 2 (unlike Sonic 1 which could have 4 Acts per Zone), if you look at how Metropolis did it, it uses Zone Indexes 04 and 05, so Act 3 is actually Act 1 of another Zone, and some strategic code displays "Act 3" where needed (like it happened in Sonic 1 with LZ4 = SBZ3). If you want to have 4 Acts in a single Zone slot (you *can't* have 3, it's either 2 or 4, but you can keep the 4th unused of course), you have to do major edits to the code. Not impossible, but...
     
    Last edited by a moderator: Mar 9, 2013
  16. ThomasThePencil

    ThomasThePencil resident psycho Member

    Joined:
    Jan 29, 2013
    Messages:
    910
    Location:
    the united states. where else?
    Hmm...doing those major edits to the code sounds complicated. I could try, but I highly doubt I'll succeed considering how little ASM I know. Not to mention I sadly have no experience with Sonic 1 whatsoever, and stuff in the Sonic 1 Hg disassembly is sorted into, like, a million folders, which I am kind of annoyed about. Would you happen to know where a good place to start would be?
     
  17. nineko

    nineko I am the Holy Cat Member

    Joined:
    Mar 24, 2008
    Messages:
    1,902
    Location:
    italy
    I'm sorry, but I never hacked Sonic 2, so I'll just leave this question to someone who knows more than me. I don't think it would be hard per se, but I bet you'll have to edit something in a million of places, to account for the larger indexes. I looked on Sonic Retro, there's a tutorial on how to extend the Zone Index, but not one for the Act Index. Yet I swear I'm sure someone did it before.
     
  18. MainMemory

    MainMemory Well-Known Member Member

    Joined:
    Mar 29, 2011
    Messages:
    923
    I imagine it would be something similar to what I had to do to remove the zone/act system for Sonic 2 Lockon... I could maybe figure something out.
     
  19. SuperEgg

    SuperEgg I'm a guy that knows that you know that I know Member

    Joined:
    Oct 17, 2009
    Messages:
    Location:
    THE BEST GOD DAMN STATE OF TEXAS
    Lol, you're using the S2B sound driver. Why? I'm only using it because it is stock in my hack, otherwise, meh. The Sonic 2 Beta driver is a little bitch that whines when it is moved from a certain set location in the rom. This is mainly because of the preset addresses that's in that table in it. If I were you, I'd wait till I make another release of the S2B disassembly before even attempting to use that Sound Driver. Vladikcomper should have a fix for me, so just wait up.
     
  20. ThomasThePencil

    ThomasThePencil resident psycho Member

    Joined:
    Jan 29, 2013
    Messages:
    910
    Location:
    the united states. where else?
    Erm...I apologize in advance if I sound a bit rude here, but I'd like to know where you got this bit of information from, seeing as I'm the one making my hack in the first place and it's news to me  :huh:

    I'm still using the Sonic 2 Final sound driver (or, at least until someone figures out how to port the S1 sound driver to S2 with the Hg disassembly, which probably won't happen for a while), even though that'll keep me from editing music for the most part.
     
    Last edited by a moderator: Mar 9, 2013
Thread Status:
Not open for further replies.