General Screenshot/Movie Thread (Archive)

Discussion in 'Showroom' started by Cinossu, Aug 16, 2007.

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  1. StephenUK

    StephenUK Working on a Quackshot disassembly Member

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    Looks like a disassembler that runs in the MD, which would be amazing if it is. Btw, it should be Label, not Lable :D
     
  2. MarkeyJester

    MarkeyJester ♡ ! Member

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    Oh bollocks, thanks for that (not that it matters considering it's only temporary). No, it's an assembler, I thought I'd give a go at trying to make one, and it seems to be going great so far, the main reason I've wanted to make one is due to wanting certain features that our current assemblers don't (or can't) have. If I make one, then I'll have full control over what I want it to do.

    VERY cool, do you plan on giving him tails and the ability to fly? That would be so awesome if you could!
     
  3. Ravenfreak

    Ravenfreak Still hacking the 8-bit titles Member

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    I've already ported most of the flying code from Sonic Chaos, but it looks strange since I don't have the flying animation yet. xD It's only missing a few more lines of code, such as his flying counter. As for his tails, I need to figure out how the animations work and such, something I don't know well yet. :V
     
  4. SpirituInsanum

    SpirituInsanum Well-Known Member Member

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    @MJ: next step is to build your own megadrive from scratch. xD


    (What features are you talking about btw?)


    @Ravenfreak: That's just exactly what the 8-bit S2 always needed. It was a huge disappointment to see Tails in the title card screens but not in game.
     
  5. Professor Neo

    Professor Neo Well-Known Member Member

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    These four backgrounds shown below were made for the first zone of an upcoming hack that DeoxysKyogre and I have started. Honestly speaking, some of the graphics used were rips from other Sonic games, but I altered their palettes.The first BG (for Act 1) is original, except for the bushes that are from SYZ. This BG has a GHZ-like touch to it--especially with the loop you see in the horizon.The second BG (for Act 2) has a nice sunset touch to it, and the mountains shown are from Sonic CD's title screen, if you happen to ask. The rocks in the lower area of the BG are from S3K's Icecap Zone.The third BG (for Act 3) has a nightlife touch to it that fits well with the mountains, unless you say otherwise.The last BG (for the boss act) uses the same mountain used in Act 2 and it uses the clouds and water ripped from Sonic Advance 1.[​IMG]I am open to any suggestions/feedback. In case you ask for the name of the zone, the zone's name is Splash Island. The BGs are not 100% final unless I receive some feedback and make necessary adjustments. Being an artist myself, it is quite practical that I show off these pieces of eye-candy art.
     
  6. EMK-20218

    EMK-20218 The Fuss Maker Exiled

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    Man, these looks GORGEOUS! I'm really impressed with the potential of background mixing you applied on these. I see also a big effort applied. Congratulations!!
     
  7. GalliumGrant

    GalliumGrant Void. Member

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    Wow, I'm in LOVE with these! The first two take the cake! My favourite would have to be the Act 2 Background.Those ice - floes that you recoloured to look like rocks add some awesome depth! Nice going!Offtopic: Those backgrounds are so epic I downloaded them (I gave you credit in the title).
     
  8. ValleyBell

    ValleyBell Well-Known Member Member

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    Actually it's a bit off-topic, because it's neither a screenshot nor a movie, but I want to show you what I worked on last week.I learned Z80 ASM and wrote my own DAC driver for S2 Recreation.Click here to download an MP3 that demonstrates all its features. The 68000 CPU does nothing more than sending the commands for a drum beat and I used the debugger to send the Sega sound.Features are:

    • Automatic bank switching
    • adjustable volume (10h levels in 1.5 db steps)
    • override the pitch value
    • reversed playback
    • looping
    • flip-flop mode
    • "low pass filter" (sort of)
    • music (drum beat) and SFX (Sega sound) priority
    All features can be combined.If you want to hear the DAC driver in action, here is an MP3.What do you think?
     
  9. MarkeyJester

    MarkeyJester ♡ ! Member

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    The water effect isn't "great", but it works for me, promotion dear sir!
     
  10. ValleyBell

    ValleyBell Well-Known Member Member

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    Thanks.


    I know that the water effect doesn't sound too good. Maybe I'll try to improve the sample quality, but I expect that the additional calculations slow it down a bit.


    At its current state, the driver's maximum sample rate is 24.2 KHz, btw, which somewhere between Sonic 1 (23.8 KHz) and Sonic 2 (24.9 KHz).
     
  11. redhotsonic

    redhotsonic Also known as RHS Member

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    Should of used a song that everyone recognised instead of using Gem Runway's song so people would be able to tell the difference more, but anyway, very good work on what you've done. Especially that PCM (like SEGA) runs on the Z80 now instead, giving me more ideas to do to S2R.


    And congratulations to Pro User, I knew it wouldn't take you long to get there =P
     
  12. Ravenfreak

    Ravenfreak Still hacking the 8-bit titles Member

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    So as you know i've been working on a S3K hack, and I gave Knuckles and Sonic a new move. But I wasn't sure what to give Tails. I suck at sprite art, so giving him a completely new move would be out of the question, because then i'd have to make the sprites. :V So instead, I thought "Why not give him the elemental shield moves?" Though so far I gave him the Lightning Jump, though it's kind of pointless since he can fly. :V Here's a video, not much but meh.



    What do you think? Should I give him all the shield moves, just the flame dash or think of something else?
     
  13. MarkeyJester

    MarkeyJester ♡ ! Member

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    Interesting, how does it work? i.e. What buttons are required to press? Due to Tails having A, B or C pressed twice for flying, I'd assume there's a control change somewhere.
     
  14. Psycho RFG

    Psycho RFG Well-Known Member Member

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    Yes, MarkeyJester, you are right because if you can't fly with the shields it wouldn't be good :S
     
  15. SuperEgg

    SuperEgg I'm a guy that knows that you know that I know Member

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    I'm working on something that has to do with this game.....


    [​IMG]


    That I've edited to do this.....


    [​IMG]


    and now is user (and soon SSRG repository) friendly to new folks and regulars alike that uses this code.....




    ;=================================================================


    ; Load Object Array Subordinates


    ;=================================================================


    Load_Objects: ; Offset_0x00CFD0: ; Load Objects List Routine


    lea ($FFFFB000).w, A0


    moveq #$7F, D7


    moveq #$00, D0


    cmpi.b #$06, ($FFFFB024).w


    bcc.s Load_Objects3


    Load_Objects2:


    move.b (A0), D0


    beq.s Load_Objects2a


    add.w D0, D0


    add.w D0, D0


    move.l ObjectListArray-$04(PC, D0), A1 ; Load Object List Array


    jsr (A1)


    moveq #$00, D0


    Load_Objects2a:


    lea $0040(A0), A0


    dbra D7, Load_Objects2


    rts


    Load_Objects3:


    moveq #$1F, D7


    bsr.s Load_Objects2


    moveq #$5F, D7



    Wonder what it could be.....


    (hint: check the spoiler if you really need :p )

    Sonic 2 Beta By Esrael L. G. Neto, Modified by Super Egg.
     
  16. redhotsonic

    redhotsonic Also known as RHS Member

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    What you should do is when he has these shields, let him do what Sonic does with these shields when you press A and/or B, but still let Tails fly when you press C?
     
  17. MarkeyJester

    MarkeyJester ♡ ! Member

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    Ahh, interesting, so you're cleaning up the beta engine huh? I look forward to seeing what you accomplish (and what you learn too!), good luck.
     
    Last edited by a moderator: Apr 15, 2012
  18. SuperEgg

    SuperEgg I'm a guy that knows that you know that I know Member

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    Quite indeed dear sir. I've decided to go off and fall into conformity and use the Sonic 2 Final RAM addresses as well. With that said, I may go back and do the same with the Nick Arcade Version, but meh, if time submits I suppose.
     
  19. Selbi

    Selbi The Euphonic Mess Member

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    You've seen the exaggerated cutscenes of Sonic ERaZor before, but have you seen then in a movie feeling? Introducing the Cinema Vision (or, as my crazy friends call it, the Crack and Bitches Vision):


    [​IMG]
     
  20. redhotsonic

    redhotsonic Also known as RHS Member

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    That's new. Cool idea for cutscenes.
     
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