General Screenshot/Movie Thread

Discussion in 'Showroom' started by redhotsonic, Jul 2, 2015.

  1. Joao Gamer

    Joao Gamer Well-Known Member Member

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  2. vidi06

    vidi06 Newcomer Trialist

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    cooking on 2 things

    1:sonic 1:caetano's level encorations

    this rom hack is kinda simple, its only makes palette color changes and level tweaks (the level tweaks arent here cuz i'm bored to do it)

    here are the screenshots:
    [​IMG]
    [​IMG]
    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    2:blue rat 1

    a joke rom hack that it haves different zone names that there are:

    grass as green hill
    u f*cked up cry as labyrith
    bouta tree as marble
    color uait as star light
    diddy party as spring yard
    the egg as scrap brain
    almost the end yay as final

    special stage has been renamed to drunked stage
    and sound test has been renamed to mobie

    the only screenshot for now:

    [​IMG]
    [​IMG]

    well thats all!
     
    Last edited by a moderator: Feb 3, 2025
  3. Joao Gamer

    Joao Gamer Well-Known Member Member

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    I finally found out how to port Sonic 2 Sonic's Sprites To Sonic 1 without glitches
    [​IMG]
     
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  4. Clownacy

    Clownacy Retired Staff lolololo Member

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    I've finally added support for the YM2612's LFO to my emulator. It was hard to find any games that make significant use of it, and even harder to find documentation on how it works. In the end, I had to rely on the Nuked OPN2 project to provide an explanation of the YM2612's internal circuitry.
     
    Last edited: Feb 5, 2025
  5. PeanutNoceda

    PeanutNoceda Well-Known member Member

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    More progress of my Rom Hack.
    In LZ i did a change in the color palette and background:
    blastem_20250205_160621.png
    Also added Victory Poses (Credits to AleDrawer2008 for the tutorial):
    blastem_20250205_160815.png
    New color style for Marble Ruins:
    blastem_20250205_160727.png
    And this!
    blastem_20250205_160646.png
    I will public more progress in future, thanks!
     
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  6. Devon

    Devon La mer va embrassé moi et délivré moi lakay. Member

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    Looks like you ran into the Genesis' DMA "boundary" bug. Basically, if I recall, when a DMA from 68000 memory occurs, only the lower 16-bits of the source address is increased as the DMA happens, and since the source address is to be divided by 2 when setting the registers, this means that if you perform a DMA where it crosses over a 0x20000 address boundary, it'll just wrap back to the beginning of the 0x20000 byte area that the DMA started from (for example 0x1FFFE + 2 would just wrap back to 0, and 0x3FFFE + 2 would wrap back to 0x20000, and so on). To fix this, you can either relocate Sonic's art so that it doesn't cross a boundary, or implement the Sonic 3 & Knuckles disassembly DMA queue (see "Add_To_DMA_Queue" and the code for when "Sonic3_Complete" is true), which adds a check for boundary crossing automatically and splits the DMA into 2. Flamewing also has their own DMA queue that's made to be optimal, if that's something you care about, and includes a switch for boundary checking (Use128kbSafeDMA, which is set to 0 by default, so you should set it to 1 to enable it).
     
  7. BL3H

    BL3H idiot sandwich Member

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    Tails' Workshop, Angel Island
    Been working on a sort of hub world for a Sonic 1 hack that revamps the game in a sort of way similar to Sonic 1: Extended Edition, Sonic 1 @ Sage 2010, and some other Sonic 1 improvement hacks.
    upload_2025-2-7_16-48-46.png

    It's built off of Marble Zone's assets and Labyrinth Zone's waving code but it works!
     
  8. PeanutNoceda

    PeanutNoceda Well-Known member Member

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  9. IAmAShad0

    IAmAShad0 . Member

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    I have one small question: who is Unikitten?
     
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  10. PeanutNoceda

    PeanutNoceda Well-Known member Member

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    Unikitteh = Unikitty.
    Its the character that i use in my pfp for these moments
     
    Last edited: Feb 9, 2025
    Blue Gamer likes this.
  11. Red2010 is now

    Red2010 is now A Normal RomHacker with occupations. Member

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    Location:
    Somewhere in Spain
    A wild project has appeared!

    I recently started experimenting with ASM68K and taking the opportunity I decided to start a small rom hack that I have been working on since the beginning of January.
    [​IMG] [​IMG] [​IMG]
    What is shown here is NOT the final hack

    The GHZ palettes were made by Javesike.
    I've also been looking for help for this project (Team Encore is doing their own stuff)
    [​IMG]
    If you are an Artist or Musician (or either of the two) you can join this project

    Just make sure you have a Github account and contact me on discord "rojo2010"
     

    Attached Files:

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  12. PeanutNoceda

    PeanutNoceda Well-Known member Member

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    Something coming to my rom hack? o_O
    blastem_20250211_172001.png
     
    Last edited: Feb 13, 2025 at 3:22 AM
  13. vidi06

    vidi06 Newcomer Trialist

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    this looks good!
     
  14. PeanutNoceda

    PeanutNoceda Well-Known member Member

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    Thank You! <3
     
  15. vidi06

    vidi06 Newcomer Trialist

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    no problem :)
     
  16. DarkexNaru115

    DarkexNaru115 Active Member Member

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    Since last monday, I've working on a new hack (with the help of Axel_SRH): Sonic Tenacity
    For now, it only haves GHZ, but its taking form quickly, I plan releasing a demo this year :p
    Btw, it's called Sonic Tenacity cause the song that plays on Green Hill is "It's Going Down Now" from Persona 3 Reload

    upload_2025-2-13_23-56-53.png
     
  17. vidi06

    vidi06 Newcomer Trialist

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    looks really good! (also, i love sonic's palette color)
     
    DarkexNaru115 likes this.
  18. PeanutNoceda

    PeanutNoceda Well-Known member Member

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    New progress of my hack!
    First of all, The Sonic 3D Blast HUD is back!
    blastem_20250216_163959.png
    And now with the important things, the Act 1 size got expanded!
    (Thanks to Joao for helping me to do that)
    blastem_20250216_164022.png
    blastem_20250216_164036.png
    And thanks to AleDrawer2008 to improve the Signpost art.
    blastem_20250216_163942.png
    (im trying to fix the HUD glitch)
    Thats all for now, Stay Tunned for more progress of Sonic New Adventures : )
    blastem_20250216_165055.png