Sonic 1: Stardust Gear Edition

Discussion in 'Showroom Archive' started by Stardust Gear, Jul 10, 2014.

Thread Status:
Not open for further replies.
  1. Stardust Gear

    Stardust Gear A Programmer Member

    Joined:
    Apr 27, 2014
    Messages:
    134
    Sonic Star Adventure Releases:

    https://www.mediafire.com/?72p12m0ky28fd84

    Sonic 1: Stardust Gear Edition:

    https://www.mediafire.com/?g3yuae4q5apa1zv (Minor update with spindash)

    https://www.mediafire.com/?11uo7hcoh4glqeb (Big change!)

    https://www.mediafire.com/?zckan3t3se443sd

    https://www.mediafire.com/?bwia959cy9py9yg

    http://www.mediafire.com/download/h8uowdnuir5trd5/s1built.bin


    Screenshots (Outdated):

    http://i.imgur.com/IGu3kqh.png - Sky Shores 1

    http://i.imgur.com/X86hJiA.png - Sky Shores 2

    http://i.imgur.com/3jqHiSX.png - Sky Shores 3

    http://i.imgur.com/dqek1Pn.png - Tidal Tank 1

    http://i.imgur.com/9pVa2hQ.png - Tidal Tank 2

    http://i.imgur.com/XhtEF97.png - Tidal Tank 3

    http://i.imgur.com/hDcoFX9.png - Tidal Tank 4

    http://i.imgur.com/KKPNy7p.png - Dark Dungeon 1

    http://i.imgur.com/4WeseMu.png - Dark Dungeon 2

    http://i.imgur.com/dCseLB9.png - Dark Dungeon 3

    http://i.imgur.com/LP5Pg9H.png - Scrap Brain 1 Incomplete

    http://i.imgur.com/iPEsk4m.png - Scrap Brain 2 Incomplete

    http://i.imgur.com/1EMhQxs.png - Speedy Street 1

    http://i.imgur.com/ZezM4bq.png - Bouncy Blast 1

    http://i.imgur.com/MOVNUbP.png - Bouncy Blast 2

    http://i.imgur.com/evYxvoD.png - Bouncy Blast 3 (Boss)


    Report if the link are broken.


    The screenshot are links because the screenshots are large.


    Youtube Walkthrough:
     
    Last edited by a moderator: Oct 7, 2014
  2. Devon

    Devon I'm a loser, baby, so why don't you kill me? Member

    Joined:
    Aug 26, 2013
    Messages:
    1,376
    Location:
    your mom
    Here's a little review:

    Palettes: I'm not a fan of the palettes. A couple of them kind of hurt my eyes a bit.

    Like this:

    [​IMG]

    Too bright for my eyes. There were palettes that didn't quite make sense.

    Like this:

    [​IMG]

    Why is the sky purple? Where is are tops of the mountains blue? Why is the dirt aquamarine? Why are the flowers grey? Not making sense to me.

    Music: There are some good ports (SSZ, S3K Boss, S3K Final Boss), and others not so good (S3K Invincibility, LRZ), and there are some with DAC problems (CNZ, End of level (has SEGA DAC in it)).

    Layout: There were times where flow was broken. They're not terrible, but not that good either. Sonic layouts have to have flow. That means don't have spikes, rocks or whatever at the end of a loop or a big slope. That breaks the flow, so don't do that. Also, during the first level, I felt like a big chunk of the level felt empty, and boring. I don't like it when I have to constantly jump on platforms. It's too tedious and boring for my taste.

    Overall: There are improvements to make. I find the hack OK, but not very enjoyable to me.
     
    Last edited by a moderator: Jul 10, 2014
  3. Stardust Gear

    Stardust Gear A Programmer Member

    Joined:
    Apr 27, 2014
    Messages:
    134
    Ralakimus, I consider chaging this:

     - GHZ3 Palette is too sexy and pink. What's will be the correct color?

     - MZ might have too damn palettes.

     - SLZ keeps the original palette. 
     
    Last edited by a moderator: Jul 10, 2014
  4. Painto

    Painto Arthurus Paintus Erinaceus Member

    Joined:
    Mar 24, 2014
    Messages:
    321
    Location:
    Lublin, Poland
    Green.

    Also, not fan of MZ art. Is too flat for me.
     
  5. Devon

    Devon I'm a loser, baby, so why don't you kill me? Member

    Joined:
    Aug 26, 2013
    Messages:
    1,376
    Location:
    your mom
    1. GHZ3 being too sexy? What? I don't care what colors you choose, as long as they don't make my eyes hurt, I'm fine with that.

    2. I don't understand what that means.

    3. Meh. I'm not a fan of the SLZ palette either.

    Also, change what? My review or your hack? (I assume your hack).
     
    Last edited by a moderator: Jul 10, 2014
  6. DwhitetheGamer

    DwhitetheGamer You got a serious fight in your hands. Member

    Joined:
    Jun 15, 2014
    Messages:
    157
    Location:
    Ohio
    Ralakimus, listen.  I think you kind of took too long as far as not changing the title.  Do you have any ideas as far as the title is concerned?
     
  7. Devon

    Devon I'm a loser, baby, so why don't you kill me? Member

    Joined:
    Aug 26, 2013
    Messages:
    1,376
    Location:
    your mom
    I suck at coming up with titles, so no, I don't have any ideas for a title. That's why I didn't mention it.
     
    Last edited by a moderator: Jul 10, 2014
  8. Stardust Gear

    Stardust Gear A Programmer Member

    Joined:
    Apr 27, 2014
    Messages:
    134
    I thought about "Sonic the Hedgehog - Heavens and Hells"
     
  9. Painto

    Painto Arthurus Paintus Erinaceus Member

    Joined:
    Mar 24, 2014
    Messages:
    321
    Location:
    Lublin, Poland
    I have an idea for the name

    Sonic: Stardust Gear Edition (maybe Sonic: SGE?)
     
    Last edited by a moderator: Jul 10, 2014
  10. Stardust Gear

    Stardust Gear A Programmer Member

    Joined:
    Apr 27, 2014
    Messages:
    134
    Sonic 1: Stardust Gear Edition (now not "Damn")
     
    Last edited by a moderator: Jul 13, 2014
  11. Crimson Neo

    Crimson Neo I changed a lot. Member

    Joined:
    Sep 9, 2013
    Messages:
    506
    Location:
    Where I didn't wanted to be.
    Played only GHZ1, to be honest the layout until it's not bad, in some parts I really liked in particular, but at some points the place looks half empty and I see some dick moves.
     
    Last edited by a moderator: Jul 10, 2014
  12. D.A. Garden

    D.A. Garden Sonic CD's Sound Test Member

    Joined:
    Aug 6, 2009
    Messages:
    582
    Location:
    England
    I gave this a go to see what you've got. I only played Green Hill Zone Act 1 (I'll explain below) but I'm going to provide you with some of the things that I liked and some of the issues I encountered.

    Liked:

    • I liked some of the platforming sections. They spice things up a bit and are a nice change from the speed-based layouts I usually see.
    • Chunk placement is generally good. Most pieces fit together properly which is good.

    Issues:

    • The palette has a few clashing issues. The shading on the background mountains is broken and doesn't match the rest of the palette.
    • The background itself is a bit broken and is also missing near the end of the act.
    • There are a few dick moves that killed me instantly. A sudden required jump before a death pit springs to mind.
    • There was a large area with no objects whatsoever in the middle of the act. It seems out of place in comparison to the rest of the act.
    • At the end of the act, I fell to my death and died. You need to add additional chunks to stop this from happening.

    After dying twice to dick moves and getting a Game Over due to the aforementioned issue with the ending, I stopped playing.
     
    Last edited by a moderator: Jul 11, 2014
  13. Stardust Gear

    Stardust Gear A Programmer Member

    Joined:
    Apr 27, 2014
    Messages:
    134
    New to come:

    • Fixed GHZ/SSZ Act 1 palette. The sky is light cyan and the mountains' color is fixed.
    • GHZ2 Color becomes purple-blue, to make transition between act 1 and the pink act 3. The sky is purple there.
    • Minor level design change in GHZ. The annoying platform challenge becomes slopes and ramps.
    • Extending level size in Dark Dungeon Zone.
    • Changing Title cards.
    • Sprite changing.
    • GHZ3 will not cut the lead when playing sound effects.
    • Act 4 for every zone.
    • Complete level change on MZ/DDZ.
    • Porting objects from Casino Night Zone, for Bouncy Blast Zone.
    • Knuckles and Tails.
    • Spin Dash and Jump Dash.
     
    Last edited by a moderator: Jul 11, 2014
  14. Crimson Neo

    Crimson Neo I changed a lot. Member

    Joined:
    Sep 9, 2013
    Messages:
    506
    Location:
    Where I didn't wanted to be.
    The challenge is not to be annoying, but fun.
     
    Last edited by a moderator: Jul 11, 2014
  15. Stardust Gear

    Stardust Gear A Programmer Member

    Joined:
    Apr 27, 2014
    Messages:
    134
    What's will be new in Sonic 1: Stardust Gear Edition?

    • Changing title cards.
    • Changing some art.
    • Porting object straight from Casino Night to Bouncy Blast Zone.
    • Creating custom objects.
    • Supporting 2-path system, like Sonic 2.
    • Porting Tails and Knuckles.
    • Elemental Shields.
    • Spin Dash.
    • Splitting Routes for Sonic|Knux.
    • New bosses.
    • Changing title screen.
    • Flamewing's S3&k driver.
     
  16. Stardust Gear

    Stardust Gear A Programmer Member

    Joined:
    Apr 27, 2014
    Messages:
    134
    New in Bouncy Blast Zone:

    Bumpers upgraded. Now they can move, disapper as you bounce them, bounce on floor themselves and move when you bounce.

    They will be able to appear/disappear using a nearby switch...

    I'll slightly change their art (and not to those of collision chaos).
     
    Last edited by a moderator: Jul 13, 2014
  17. ThomasThePencil

    ThomasThePencil resident psycho Member

    Joined:
    Jan 29, 2013
    Messages:
    910
    Location:
    the united states. where else?
    I'm tempted to tell you that you're putting too much on your plate, so to speak, but I'll wait to see how well this plays out first...

    Nevertheless, I'm excited to see what the next release brings. I just hope it isn't chock-full of bugs.
     
  18. DJaftershock

    DJaftershock TWO-DEE-ECKS-GOLD Member

    Joined:
    Nov 20, 2012
    Messages:
    96
    Location:
    The United Kingdom
    Is any of this... actually implemented into your hack yet or are you just giving us ideas of what you're going to do at the end of the century?
     
  19. DwhitetheGamer

    DwhitetheGamer You got a serious fight in your hands. Member

    Joined:
    Jun 15, 2014
    Messages:
    157
    Location:
    Ohio
    I'm tempted to tell you that you're putting too much on your plate, so to speak, but I'll wait to see how well this plays out first...

    Nevertheless, I'm excited to see what the next release brings. I just hope it isn't chock-full of bugs.



    Oh, please.  There's no way he can do all this shit at the same time unless he asks for help. 

    This sort of thing takes time to complete.
     
  20. MarkeyJester

    MarkeyJester ♡ ! Member

    Joined:
    Jun 27, 2009
    Messages:
    2,867
    You'd be amazed at how much you can do within a single night.
     
Thread Status:
Not open for further replies.